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The Twelve Tribes

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Schulmanator

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Schulmanicus: The Twelve Tribes

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The Smightower, an ancient Feline Heritage Site on the home island of Schulmanicus, received a very unexpected guest: a wooden ship from The Northlands.

The Northlands is the area north of the Schulmania border, occupied by tribes of loosely organized non-domiciled felines. The twelve known tribes/clans of the area have thus far expressed no interest in joining the international feline civilization inhabiting the continent to their south. Occasionally, they will trade with Schulminion peers in Devonshire or fish in the Tenne Sea. But, overall, they tend to keep to themselves and lead a traditional feline lifestyle, much as the inhabitants of Harar.

What drove them south to Schulmanicus? A group of tribal elders disembarked and approached the startled Schulminions, indicating that they have come to seek Schulmania’s protection against Queensferry, It turns out that Queensferry has been making multiple incursions into the unorganized territory in an attempt to outflank Schulminion defenses and punch through to the Tenne Sea.

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Chief Theoden of the Tribe Rohan led the delegation

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Walking toward the Smightower Naval Base and the Royal Navy Headquarters, Theoden related that frequent attacks have taken place in the wilds of The Northlands, as Queensferry’s troops fan out to establish outposts and attempt to circumvent Schulmania’s fortified trenches in the combat zone.

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The tribes’ defenses are no match for Queensferry’s heavy artillery and air power. They need help.

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The delegation was escorted to Fort Wirt, Schulmanicus’ largest military installation, where Chancellor Mooky has been working on development of new weapons systems.

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Pretty nifty, eh?

Bureau of Feline Affairs Ambassador Picklesimer met with Theoden and Midnight, Chief of the Leevious tribe to discuss arrangements. Unsure what to make of the situation and dazzled by the bright lights of the big city, the emissaries from the tribes were divided – wanting both to join Schulmania and to retain their identities as traditional feline tribes. After spirited negotiations, the twelve chiefs agreed to acknowledge the Supreme Wirdle as their leader and become part of Schulmania. The terms of the Treaty of Fort Wirt call for the islands in the Tenne Sea to be administered by the Kingdom of Schulmanicus, ruled by Admiral Hestorb. Lands north of the current border would be divided into two regions: one ruled and developed by Chancellor Mooky and one reserved as a traditional feline area with minimal development. All twelve chiefs would receive district governorships of their respective areas. The twelve large city tiles (4 wide and three high) being added to the Schulmania map complete the single largest expansion of the country since its inception (since Harar is not part of Schulmania). The new line of demarcation for Schulmania’s northern border moves to a line running east and west from Clawhenge, which marks the point where felines will not cross due to arctic cold.

In the new governmental configuration, all new lands will be administered by the Colonial Government & Exploration Commission from Smightower until new governments and infrastructures can be put into place. The Bureau of Feline Affairs will set up services for the citizens and the Schulmania National Military will establish outposts along the border with Devonshire to disrupt enemy infiltrations. Here’s a chart of how the new lands will be organized, subject to changes by Schulmania, the BFA or the tribes/clans.

REGIONAL GOVERNMENT: MOOKIMIA

Districts & Rulers

New Arlenes – Midnight, Leevious Chief

Franzikoi – Theoden, Rohan Chief

North Schulmanicus (islands administered by Schulmanicus) – Kissa, Clan Blackfur Chieftess

Upper Tenne – Hattula, Moyer Chief

Coastal Mookimia – Shane, Clan Trelesta Chief

Central Mookimia – Meerclaw, Clan Sharpclaw Chief

Cawalia – Sir Spitfire, Clan Boomie Chief

Wirdilia – Rupert von Niko, Goro Chief

Laoxia – Baroness Hellokitty, High Priestess of the Shrine of the Catclaw Acacia

REGIONAL GOVERNMENT: MOOKIMIAN VERA

(Each district has some territory in Mookimia. Mookimian Verà includes lands north of the river.)

North Schulmericho – Kahless III, Warrior Chief of Black Fleet

Neue Steiermark – Alikikatzen, Clan Steire Chief

Verà – Nre’fao, Tabby Chieftess

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Fort Wirt looks so historic, so sophisticated, yet so advanced, all at the same time. :)

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ggamgus    That’s our style! Glad you like it.

felano    Thanks! Glad you like it.

B.C builder    Thanks! And great to have you back!




    
    
[Volume 3 Update #301]
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I wonder if Chief Theoden will play a significant role in some major city-liberating battle yet to come... ;)

 

And it's nice to see the Smightower again. ^_^

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emperordaniel    We’ll see what he can prove about himself in battle. And I do like the Smightower myself!


[Volume 3 Update #301.1]
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