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metasmurf

Blank residential buildings in lot edtior?

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  • Original Poster
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    I've tried to look trough the topics here but i can't seem to find any answers to this.

     
    So here's the deal:
     
    If i have, for an example growable r$ lot in lot editor, and i want to change the building to a blank building, because i want a prop (in this case simgoobers farmhouses) as the house instead of a building. Is this possible, can i get blank buildings somewhere? Sorry for the confusing english but i don't really know how to desribe this in a better way.
     
     

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    In Ilive's Reader or similar program, go into the building exemplar. Remove the ResourceKeyType1 property and replace it with the ResourceKeyType0 property. I usually copy a ResourceKeyType0 property from a park lot or similar, as otherwise I would need to fill in the rep values by hand. That should make your building invisible. Then you should be able to add whatever props you like.

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    Hey, sam! Thanks for that hint! 1.gif I've been using an invisible model I happened to have at hand, but it's good to know this method. 19.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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  • Original Poster
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    I tried to use ilive reader but i don't understand anything of the program, can't someone please make blank growables of r and c, i mean fixing the stats is easily done with sc4tool. All i need is thouse blank lots 25.gif

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  • Original Poster
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    Fixed it myself (with a litle help 2.gif ) These blank lots will be released on stex shortly

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