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Export scenerio map problem

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Hello 

I want export scenario map from SimCity 3000 and use topography to create similar story in Cities Skyline. First off, I tried export map from editor but scenario and city are saved in different format.

Is there any way to extract full bitmap map from scenerio?

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Neither of the two map tools that I'm aware of will load a saved SC3000 map from the game. For reference those are:

They are both intended for creating an 8 bit grayscale imagine to import into the game as the height elevations.

I did make two different completely level terrains saving them as separate bitmaps and then importing and saving as two separate cities named 01 and 02. Then using a hex editor I can be fairly certain the actual map heights per cell are stored starting midway into the 0x5000 paragraph and onward. Here's where the differences start highlighting the 1 of 01 vs the 2 of 02 in the file names stored within:

SC3000 Save Files Compare img5603.jpg

 

Jumping to each successive difference they start going by 4 byte intervals starting at 0x5342 and then at 0x5472 they are different for each individual successive byte. With an extreme amount of work one could prolly figure out the exact locations which represent the SC3000 height map, export only those values, convert back to an 8 bit grayscale, and then have a basis to work from.

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