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As narrow river as possible (flowable)

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Hey all!

friday was day i decided i do something with fact we cannot draw narrow FLOWABLE river.

 

And I find out best solution,  this is 5th version(in my opinion) - i tried many combinations, like build it onto shallow canal (because of limit height of water in shallow canal is too small, its undoable..)

Big chance is poop water can be even better (didnt try yet) 

What is recommended: many networks! (on screenshot you can see five "networks" along each other - still easiest version of it, so this isnt something you want with big cities with so many roads)

When you place quay on ground, you can see one side with terrain with other height than the flat one. It seems like a small thing what you cannot use for. Well. For flowable trench it is enough. I placed national road (i wanted road with no sidewalks, like i saw in video on Seychelles - its idea from there). Under it I placed quay (sometimes you have no luck with terrain glitching (when yes, select quay node at bad terrain area, with alt key move it straight and back..after some time you hopefully understand how its changing..). Then i placed trench next to national road (as close to quay wall as possible). Then you need two lane plain street (purpose is only cover glitched terrain - ANY PED or CAR can use it). And finally road you want next to two lane plain street and connect with national road. Voalá, water flows, no one is flooded (maybe i have mod, so i can place even building "onto" water with no problem).

Known issue: terrain glitch shadow on left side. Easily can be hide with vegetation on slope areas, on flat areas ploppable asphalt and maybe dirt or whatever.

Once you place quay correctly, you won. But you really need patience to reach this effect.

Hope you enjoy! This was my last time before vacation :)

After that i make short vid-guide (just no time yet)

 

Let me know what you think? What would you improve? Or so.. :)

20170909002625_1.jpg

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I find this incredible! Can you show us how you did it?
How to improve? What about "quaies"?

BTW, I can't believe this pix comes out SC. Is it SC4?


« Try to learn something about everything and everything about something. »
« Essayez d’apprendre quelque chose sur tout et tout sur quelque chose. »

— Thomas Henry Huxley

Paris Skyline
From left to right : the Business Center with the "Arche" in the middle, then the Eiffel tower,
followed by Napoleon's tomb in the "Invalides", next is the cathedral of "Notre Dame"
and the church of "Sacré Coeur", after it is the "Arc de Triomphe" and last is the Bastille column.

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  • Original Poster
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    51 minutes ago, huzman said:

    I find this incredible! Can you show us how you did it?
    How to improve? What about "quaies"?

    BTW, I can't believe this pix comes out SC. Is it SC4?

    Oh, sounds sweet, thanks man! 

    SC4 was game what prepared me for this game :-)

    Of course its only "hard work" with no added detailing work, just for an imagination :-)

    Sure, i plan make a vid guide for it, anyway at the moment i am on week vacation.... Cca next Monday you can expect that!

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    Posted:
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    oh goodie!


    « Try to learn something about everything and everything about something. »
    « Essayez d’apprendre quelque chose sur tout et tout sur quelque chose. »

    — Thomas Henry Huxley

    Paris Skyline
    From left to right : the Business Center with the "Arche" in the middle, then the Eiffel tower,
    followed by Napoleon's tomb in the "Invalides", next is the cathedral of "Notre Dame"
    and the church of "Sacré Coeur", after it is the "Arc de Triomphe" and last is the Bastille column.

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