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Can anyone help me with why im getting broken pieces around the overpasses? Its a part of why I gave up on RHW a while back. 

 

RHW.jpg

RHW.jpg

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The problem is to do with stability of adjacent networks. This might look like a simple overpass, but actually from the perspective of the games code it's very complicated. No less than 8 crossings in the space of four tiles, all made with the same network, DirtRoad (what we use as RHW).

As a result, sometimes the game gets things wrong. To get the code to "try again", you just need to click around with the RHW tool randomly. Usually after a few attempts the games code will get things right and everything will work as expected. However there is often a specific spot that will work, so a bit of trial and error can be needed. If all else fails, add a few RHW-8S starters a tile or two from where the RHW-4 crosses, to add additional stability. Although that shouldn't be necessary here.

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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  • Original Poster
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    Thanks rsc

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