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jiffy427

RMIP textures glitching out, can't find what's causing it

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I recently downloaded the RMIP mods for realistic airports but I've noticed a problem with almost every part of the set. The ground textures are a mix between the correct ones that come with the mods and the sandstone/brick textures that are used in sidewalks and plazas in most of my roads and buildings. I have double checked that I have every dependency so im not sure if it's a mod conflict or some other issue and I have no idea how to go about solving it.

I don't have any screenshots of it at the moment but it's basicslly the ground under the pieces is half brick and half the actual correct texture


  Edited by Cyclone Boom  

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What puzzle pieces are you using that are like this? And a screenshot would definitely help.

:golly:

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    What puzzle pieces are you using that are like this? And a screenshot would definitely help.

    :golly:

    So sorry that I can't get a screenshot to you right now, but the pieces are the concourse, terminals and the jetway pieces with luggage clutter.

    If i use the query tool it shows that it is a part of the ACE airport set, don't know if that helps

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    I'm not sure if you mean this set,

    But I uses this without an issue.

    I'm not sure if it would make a differnce but make sure you're using hardware rendering.

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    It is probably a matter of loading order and overrides in the Plugins list.  Sounds like a conflict you probably don't want to resolve too quickly because it may be a case of one set of textures or the other.  A quick test would be to force the RMIP mods to load last.  Try placing them in a folder named zzz____RMIP  (that's four underscores).  You may lose the sandstone textures if you do this.


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