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Charlie_Zane

Visual glitches and bugs

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  Like I said, I have no graphics issues using OpenGL

 

I'd be interested to know what driver revision you are using from Intel... I have a 4600 but they use very similar drivers, it works but the graphic corruption makes it unplayable for me. Personally I bypassed the problem with a new Nvidia card, I'd still like to know about any fix though.

 

 rsc204

 

Here are the details for my graphics driver that you requested.

 

System:

HP Pavilion

Windows 7 Professional 64bit

i5 Dual Core @ 1.7 GHz

8 GB Ram

Intel HD 4400 Integrated Graphics card.

 

Graphics Driver Information:

Provider: Intel Corporation

Date: 5/17/2014

Version: 10.18.10.3621

 

With the -d:OpenGL command line switch and the above stated driver, I run SC4 in hardware render mode with HD graphics with no issues (no graphic glitches and no CTDs).


9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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It would be more useful if you could provide the OGL library that is being used with his graphic system.

 

this information can be found thus

 

 

 

or using this application that can also be useful later

 

OpenGL Extensions Viewer

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Here are the details for my graphics driver that you requested.

Thanks, my current driver version is the same as yours, although the date is the 16h for some reason, back in January (I think there have been two or three updates since) running OpenGL would cause coloured lines to appear everywhere and it was just a mess. I figured Intel wouldn't fix support for old games, but perhaps something's changed with the OpenGL compatibility for the better, it gives me some hope as I'm sure 4400 and 4600 drivers are much the same.

I can't test this right now, I know I shouldn't be so disorganised, but modding SC4 as much as I do takes a toll on my desktop, it's littered with files in progress and related stuff over 2 screens. If I switch the Intel GPU to my primary display (so I can run SC4 with the Intel card) Windows will reset the placement of every icon on my desktop and it will be a nightmare. I'll whip a fresh copy of Win7 on a spare HDD and test it there when I get the chance.


Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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Posted:
Last Online:  
 

It would be more useful if you could provide the OGL library that is being used with his graphic system.

 

this information can be found thus

 

 

 

or using this application that can also be useful later

 

OpenGL Extensions Viewer

The OpenGL version on my computer is 4.2.  Driver version is given in my previous post.


9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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