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Aardvark1313

mods won't work

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  I'm at a loss as to why most of the mods I downloaded don't work. I'm certain I followed the instructions to the letter and yet Most of them just won't work and I'm at a loss to understand why. Has anyone ever picked up on the abandoned mod installation program someone was working on? and/or does it work well enough as is even with the author's loss of motivation to support it it? I think it was called Asilk's mod manager? That might simplify my problems.

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Have you ensured that you unzipped the files you've downloaded and placed the extracted files in your SimCityData folder?


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      All the ones that said to do so I did yes, 1 had to be done in a different folder but it worked. I'd say of all the mods I'm using, about 20% don't work and I'm trying to find a common thread as to why they won't. Where I'm a little lost sometimes, and why I'm a lazy mod user and prefer to use utilities like from the nexus for other games, is there are some that say to cut'n'paste rather than directly unzipping to the data folder and I've never been sure how to do that properly. I THINK I did those right but maybe not. To be honest, I'd settle for mods that do things I asked for in the mods section as the game's weak AI and poor behind the scenes mechanics as well as part of the game reacting to changes seemingly in real-time while others take too long and eventually unbalances the numbers. No matter how OCD you are about the math like me and slowly building the perfect balanced city, eventually the illogic of the freight vs goods vs whining citizens starts eroding your city, but I'm quite certain modders are extremely busy and can't cater to all of the rather large demand I saw for mods in that section and makes me wish I could mod to help them out a bit, but I'm useless at it as my experiments with Morrowind and Oblivion would attest lol. I'd even settle for a new  spreadsheet of sorts which is something else I'm rubbish at with the RIGHT numbers on it that I could keep for every city and help with some of the balancing issues. Example being the one I'm using, which is the only one I know of, has low density/ low income freight as 90 which is wrong as it should be 60. Maybe at some point it was 90, but not anymore and it SHOULD be 90 or even a bit more & while there is a mod that increases the amount of freight, I don't like how much it does it by(too high) or the consequences of it as it resolves nothing really, all it does is double or triple everything. I'm sure that would come in handy in a future city where you're out of landmass and your city has become static but.

     

        That was long winded but, as any kind of writer(good or bad) will attest, sometimes when you start ideas, you can't stop lol. I've currently given up on the game for the time being after losing complete control(how I'll be damned if I can figure out other than that whole real-time vs slow change crap) and I don't know if that's always been like that or a side-effect of offline vs online play. I know it's possible to run a city in the green at all times with patience and planning as I don't give a rat's butt cheek about challenges regarding trying to make a city as rich as possible and damned the consequences. I was running 2 cities, both in the green in the  whitewater basin map and almost ready to start on my space great works for the extra cash flow for those advanced and expensive future projects like nuclear power when my 2 cities and the other 3 in the future were ready for them, but my now messed up city has ruined that and I've lost patience trying to fix it. That region though is a challenge I must say and a topic for another post. Suffice to say the so-called naturally occurring terraforming is a nightmare in the brakeman's folly plot in the whitewater valley.

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    First of all  CAUTION !!! DO NOT DOWNLOAD SUPER RAR FILE OPENER !!!! CAUTION. Okay, so now. Here's a step by step guide I got from a colleague.

    So here we go now. You said your zip file is in your SimCitxData folder. Thats nice so far.

    Then you will have to look at my 2 pics. The 1st pic shows what you should do (unfortunatley my windows is in german...) - translation of the option is extract here.

    2nd pic shows the new folder after extraction. Go into that folder and into the folder in it. There is your package file. Hope i could help you now....btw other mods are not as complicated too install  ;)

     

    Pics:

    https://imgur.com/a/5G9sa

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    I'm having a problem too. I can't understand where to put the mods especially the SimCity-Scripts_287520926.package. Some mods that I downloaded uses that file, copying it in the same location will just overwrite the old one.


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    As for me, never mind. I quit this piece of crap, still badly broken game. My perfect city is in ruins and I'm still at a loss to explain though a big part of it is this bs about homeless and buildings being abandoned for lack of jobs. Just today, trying to repair all the damage done by some unknown condition, I had to tear down 5 mid-density/low wealth buildings. 4because they claimed there weren't any jobs.....I have an excess of 2000 jobs so WTF is this game talking about and 1 building, which was the funniest of all shut down due to no shopping in the area even though I have 8 perfectly healthy commercial buildings across the street. This game, despite a few minor patches by maxis/ea is STILL horribly broken and no matter how many modders break their fingers trying to make mods to fix it(that's a compliment to their work), It will never be fixed unless Maxis tell EA to go EFF itself and re-do the entire game engine from the ground up, which will not happen in my lifetime. My son-in-law writes company software and games for a living and has examined a lot of the game with whatever magic mojo tools he uses and he confirms that this game engine is inherently flawed and would take at least a full year with a dedicated team to fix all the flaws and change many of the values that completely unbalance the game. So for me, I cry uncle, I give up on this game. I'm old and have better things to do with what time I have left than pull what few hairs I have left on this game. Hopefully that other game someone mentioned(who's name I forget atm) isn't this bad. I may try SimCity 4 as many people have lauded It's merits as the last great sim game maxis made but I'm reading a lot of the 4 forums atm as I'll need a lot of convincing to ever play ANY Sim city game again. Good luck modders, your work is appreciated even by me and I hope people can find a happy medium somewhere. Between the game, patches and the right mods cause I sure didn't. cheers

     

     

     

      To KevinPaul06: Great team, wonderful organization, always has been, but I'm a die hard Habs fan lol Good luck to both our teams this year :-)

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    That's simcity in a nutshell, dude.

     

    If you really want a better game, try Skyepack 3.1

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