Jump to content
Sign In to follow this  
Bidoflazy

NAM 31.2 fail?

8 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

Hi everyone,

I'm using NAM and I've seen one little mistake.

 

When I'm placing the normal highway (now in NAM to) and placing a exit and entrance in it. Now the problem is, you can't make a exit and entrance for booth ways.

 

Here is a pic about what I meen. It's possible to go of the highway from West to East, but not to go on the highway.

705676871798325d21d55ba.png

 

Am I the onlyone who has this or is this just a bug?

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

First off, there is no NAM 31.2 yet.  The current release is 31.1.

 

Second, I don't see the bug you're referencing.  I see that the intersection between the 1-lane RHW MIS Ramp and the Avenue is deconverted to RHW-2 (which is typical of the FLEX Height Transitions in their current state), but I see nothing wrong with your on/offramps.  You have an entrance and an exit both ways, and they're set up correctly.

 

-Tarkus

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I can't see what's wrong with it, actually, but if you believe there is an error, you should post in the I would also not use the word 'fail', but a more accurate description ;)

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I think what they're getting at is one of the exits is missing. I found I got this error when prebuilding the ramps, however if the exit was built first then it magically appears.

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    First off, there is no NAM 31.2 yet. The current release is 31.1.

    Second, I don't see the bug you're referencing. I see that the intersection between the 1-lane RHW MIS Ramp and the Avenue is deconverted to RHW-2 (which is typical of the FLEX Height Transitions in their current state), but I see nothing wrong with your on/offramps. You have an entrance and an exit both ways, and they're set up correctly.

    -Tarkus

    Sorry about that, little mistake.

    This picture is from google, so here is nothing wrong. But at my city I can't make the exit where the red cross is. The ramp works but the entrance doesn't. The other side does work.

    I can't see what's wrong with it, actually, but if you believe there is an error, you should post in the I would also not use the word 'fail', but a more accurate description ;)

    Yeah sorry about the name.

    I'm new on this forum and I'm dutch too, so sometimes I don't know a word anymore and am I replacing t for a other word that's not 100% correctly. But I ment bug, not fail.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

     

    First off, there is no NAM 31.2 yet. The current release is 31.1.

    Second, I don't see the bug you're referencing. I see that the intersection between the 1-lane RHW MIS Ramp and the Avenue is deconverted to RHW-2 (which is typical of the FLEX Height Transitions in their current state), but I see nothing wrong with your on/offramps. You have an entrance and an exit both ways, and they're set up correctly.

    -Tarkus

    Sorry about that, little mistake.

    This picture is from google, so here is nothing wrong. But at my city I can't make the exit where the red cross is. The ramp works but the entrance doesn't. The other side does work.

    I can't see what's wrong with it, actually, but if you believe there is an error, you should post in the I would also not use the word 'fail', but a more accurate description ;)

    Yeah sorry about the name.

    I'm new on this forum and I'm dutch too, so sometimes I don't know a word anymore and am I replacing t for a other word that's not 100% correctly. But I ment bug, not fail.

     

     

    Try building the exit first, then the ramp.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    First off, there is no NAM 31.2 yet. The current release is 31.1.

    Second, I don't see the bug you're referencing. I see that the intersection between the 1-lane RHW MIS Ramp and the Avenue is deconverted to RHW-2 (which is typical of the FLEX Height Transitions in their current state), but I see nothing wrong with your on/offramps. You have an entrance and an exit both ways, and they're set up correctly.

    -Tarkus

    Sorry about that, little mistake.

    This picture is from google, so here is nothing wrong. But at my city I can't make the exit where the red cross is. The ramp works but the entrance doesn't. The other side does work.

    I can't see what's wrong with it, actually, but if you believe there is an error, you should post in the I would also not use the word 'fail', but a more accurate description ;)

    Yeah sorry about the name.

    I'm new on this forum and I'm dutch too, so sometimes I don't know a word anymore and am I replacing t for a other word that's not 100% correctly. But I ment bug, not fail.

    Try building the exit first, then the ramp.

    Allready did, doesnt work.

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections