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Population wealth

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Hello every1 :)

 

This is probably a dumb question but since i´m new to this Sim City scene, i might aswelll ask the pro´s :) I´ve been watching some videos on Youtube and getting some ideas from it, but one thing that confuses me is that i thought u needed to have all kinds of population wealth in the city to fill differrent types of jobs, and in most of the videos i saw people seem to just upgrade theyr streets all to max permiting high wealth everywhere..

 

Should we have like 3 different parts of a city, 1 for each wealth? per example... and what´s the relation between wealth and density? Can we have low wealth in and high density building?

 

On a side note: I´me thinking on aiming for a self-sustained region, any thoughts and ideas on how to best achieve that? :)

 

Thanks 4 all the help. :)

 

Origin name: r3dboxof3viL

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Posted:
Last Online:  
 

Hello every1 :)

 

This is probably a dumb question but since i´m new to this Sim City scene, i might aswelll ask the pro´s :) I´ve been watching some videos on Youtube and getting some ideas from it, but one thing that confuses me is that i thought u needed to have all kinds of population wealth in the city to fill differrent types of jobs, and in most of the videos i saw people seem to just upgrade theyr streets all to max permiting high wealth everywhere..

 

Should we have like 3 different parts of a city, 1 for each wealth? per example... and what´s the relation between wealth and density? Can we have low wealth in and high density building?

 

On a side note: I´me thinking on aiming for a self-sustained region, any thoughts and ideas on how to best achieve that? :)

 

Thanks 4 all the help. :)

 

Origin name: r3dboxof3viL

 

You can have low wealth and high density. I don't believe there is a relationship between wealth and density. As far as I know wealth is based on the land value. Which goes up due to parks and nearness of certain services.

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I can confirm this wealth and density are different. You can have $ at high density or even $$$ at low density.. They operate independently if each other

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Wealth and density have no relation to each other. People who allow high density everywhere are usually trying to build large cities, which are really impossible without dense development. However, I think it might be a good idea to limit the density in certain areas unless you really need the population, because a dense city has ridiculous traffic problems.

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Do you mean a self-sustained city?  Self-sustained region seems kind of redundant considering there's nothing beyond the region (unless you mean no dependance on global markets).

 

 

I wouldn't say you need separate parts per-se, but you also don't want it really mixed.  Sims will always move into a city, and they will always move in based on conditions/demand.  If you zone residential around say a statue/modern art park, some of them may not all pop up as high wealth.  Some may pop up as medium or even low because there isn't any open residential to move into in any other area and the city has a demand for low wealth sims.  In this case you'll start seeing the "high rent" complaints.

 

Getting to high density isn't all that hard assuming that you have some basic services covered for your low-wealth sims.  The most important is that they can shop, and that they can work.

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Should we have like 3 different parts of a city, 1 for each wealth? per example... and what´s the relation between wealth and density? Can we have low wealth in and high density building...

 

You don't have to have every variation of wealth and density in your city to have a robust economy and a stable city.     You can definitely have low density/high wealth housing, which mostly look like colonial mcmansions, and high density/low wealth housing, which look like your typical square brick slum. 

 

I've been able to get low density/high wealth pretty instantaneously.  High density of any kind takes a little bit longer.


  Edited by Morticcia  

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  • Original Poster
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    Thanks all for the replies soo far :)

     

    To limit the wealth grow i basically can´t provide anything that increases land value? while density goes with happiness although if i build a park won´t it increase the land value also?

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    Parks and services will boost the land value within a certain distance.  So to keep your land value low and try for density, you need to create jobs (I) and a place to buy happiness ©.   Density will come eventually if use avenues or medium or high density streets. 

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    there are low wealth parks and such... they made that clear with the simolean signs going with the category.

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    there are low wealth parks and such... they made that clear with the simolean signs going with the category.

    Absolutely.  I always forget about those.  When I used the medium wealth parks, my nearby residential stays medium wealth.  The low wealth probably does the same. 

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    I see.. soo despite of having my roads all High Density, if i stick a couple of medium wealth parks, even thou they give land value my population wont go past medium wealth?

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    medium wealth parks cannot help get landvalue to the level required for high wealth, no.

     

    And road density has nothing to do with landvalue.

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