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behedwin

SimCity Update 8

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@ GenXist

 

Just to be clear...

 

When you spent the $80 on the game, you knew full well that it would require an online connection and bought it anyway.

 

Now that it appears the game is basically run locally, and more or less "taped" around the edges into an online network, you are upset about the online requirement?  What about all those concerns about EA shutting down the servers?  What about your DEMAND to possess products and have them remain useful?  At what point did those become important to you?  Before or after you purchased this game?  

 

If these concerns you expressed so adamantly came after you purchased the game, then its no ones fault but your own that you wasted your money because you did no research.  If they were present before you purchased the game, then I have no words.  Why would you buy this game if you feel so strongly about those issues?

 

 

As consumers, we definitely have rights.  What we did with SimCity  is essentially bought a subscription for a one-time up-front fee.  As a consumer, it would be nice if we had specific conditions that are required.  Like leasing a car, there are terms and conditions, but basically, as long as you make your payments, you get to drive the dealership's car for 3 years.  It would be nice if these online games had some kind of terms and conditions like that which guarantee a certain duration of support from the publisher.

 

However, as consumers, we also have the responsibility to turn words into action.  If you don't like always online DRM, do not support the publishers who make those games.  Do not buy the game.  The publishers have to be shown that there will be a higher percentage of people who do not purchase a game who otherwise would due to DRM requirements than there will be people who pirate the game who otherwise would purchase it if there was no online DRM. 

 

 

for one, it never really occurred to me until someone posted a video about it.

At any time, EA can just say "fk you all, we're done with this game... thanks for the money lol"

you may be ok with this, I'm not...

 

does the always on DRM bother me, really?  no.

Lying,  does though.

Demand for usefulness of products is intrinsic in them being products.  Especially if said products are being sold on the open market.

 

And the fact that i didn't pay to "rent" a game.  This wasn't put up as a "rental" or a "lease" or even a "subscription".  I paid for a game.

So you can try to spin it however you'd like... 

 

Again, never said I wasted my money... 

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I've read the blog several times ..

 

When I think about this game in that terms I doesn't bother me at all that none of the Sims actually exist.

 

You know, I was kind of stepping down (yes I consider it a step down) to this way of playing too. Stop trying to create a realistic living city and just game the system to get the maximum out of the thing. This could actually be fun, if it was not for the ridiculous number of rollbacks and lost cities. Every time I get something nice going I get the dreaded "your city is not processing properly". It just does not function on so many levels.

 

I gather the best option for EA is to say, sorry people, we fucked up. We are taking 6 months to fix it, in the mean time stop using the product as it is because it is not finished. I would rather have a good working product in 6 months then getting patch after patch and end up with a mess which might well be worst then the mess it already is.

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