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My beta thoughts.

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Hi, how are you all? Sorry for those who PM'ed me asking for an extra code I ended up giving it to my cousin. So I don't often post on here, I tend to lurk and just look around but as an enormous fan of the games I thought I'd just let out what I'm thinking.

City Tile/Region

Okay so these two areas highlight my greatest disappointment in the switch from SC4 to SimCity. My favorite part of SC4 was the fact that the regions were enormous and so were the city tiles, it meant I was able to spend hours on end just working on even the smallest of tiles so you can understand my disappointment to discover in the new game I was able to fill my city up in the space of half an hour. The tile size is just horrific I understand that the developers maybe wanted it so that the entire region became 'one city' but that's not what we the player wants - we want a range of sizes for our tiles, we want the freedom to have a city be as large or a small as we want - not as small as a group of developers who have no grasp on what the general population that plays SimCity wants. Next is obviously the region is also just far too small, and those caps between the tiles are just so stupid and annoying! Why not let all that space between tiles become smaller tiles, so it can look like a continuous metropolitan area? And then, you've taken away the freedom in letting the user decide what they want their region to look like - we want to be able to create our own mountains and have our own lakes not to be told we have to use the limited designs the developers have made - We want terraforming

Buildings

Seeing all those beautiful images thought, yeah we should get buildings similar to the quality of those in SC4 - boy was I wrong. The buildings just looked soooo fake, the lacked diversity(save maybe one has a different color) and there weren't enough addons for ploppable buildings to satisfy us so we can make all of our cities different.

Zoning

I like zoning in the way it followed the road, my problem is though I wish there was a function that would let us drag the zone and then drag roads with it so we don't have those unrealistic gaps between homes. And I'd like to have the option to choose whether I want high/medium/low density I don't want the game to tell me what I'm allowed, because that's just not realistic.

I have a few other complaints and so on, I still enjoyed the game it's just such a let down from the hype. I may but it, I may not either way SC4 is clearly superior.

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Concerning the zone, I have noticed that the road guide allows you to know where to place the next road avoiding gaps.

Depending on the road you choose the guide will change to fit the good density of population!

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    Yeah I follow those, but the lines don't snap onto the dots which often causes it to end in a mess.

    Also, I'd like to add - A problem with the casino was even though I was plopping stuff for it to be one casino it felt like 5 different places - not 1 casino.

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    If you look through the threads on this board you'll see that a good portion of the community here agrees with everything you've said. Unfortunately even though these problems were brought up a year ago when the game was announced Maxis has tried to avoid addressing them. The most we've gotten is a tweet from Ocean Quigley stating that these problems will be addressed somewhere down the road after the game is released, which isn't reassuring. Instead of delaying the game after the huge uproar and fixing it, they've decided to stay on schedule and release an unpolished game. The game was from the outset meant to be a multiplayer/casual game which is why there were no things such as large cities, continuous cities, terraforming, etc. If they release these things as an expansion or DLC that'll be a huge slap in the face of the fans since these features were already in SimCity 4.

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    If you look through the threads on this board you'll see that a good portion of the community here agrees with everything you've said. Unfortunately even though these problems were brought up a year ago when the game was announced Maxis has tried to avoid addressing them. The most we've gotten is a tweet from Ocean Quigley stating that these problems will be addressed somewhere down the road after the game is released, which isn't reassuring. Instead of delaying the game after the huge uproar and fixing it, they've decided to stay on schedule and release an unpolished game. The game was from the outset meant to be a multiplayer/casual game which is why there were no things such as large cities, continuous cities, terraforming, etc. If they release these things as an expansion or DLC that'll be a huge slap in the face of the fans since these features were already in SimCity 4.

    You right, but we need to understand their point of view, if they delay the game, the community will be less tender than now... More of that I don't know if you have checked the credits, they are a lot to work on this game, seriously, from an economic point of view they will lose millions if they not release the game on time!

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    They may lose alot more if they don't get a fix on at least something as the tile size. Id honestly drop a hundred or so if it was a well made game. I was thinking of getting two boxes so my son and i could play at the same time. But right now the wallet stays closed until there are changes made. The later it takes for them to do this the less im willing to pay.

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