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PiR

SimCity Beta -> Why I will like the game

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    I have gladly tested the game and I would like to share why we can expect a great game.

    I'm 35yo, I'm a big fan of simcity since the first one, played to cities XL also etc... I like this kind of games, and I was afraid too about the size map, the road which choose the zone size, etc. etc. etc.

    First of all, what we know:

    - Size of the map: I know some guys will say the map is tiny (I was one of them), and we also know it's a limitation due the amount of memory in our computer (to be able to play on a 2Gb computer)

    So it's like that and that's all.

    Now let's check more than this limitation, what could they do to avoid this pain?

    - A region of small cities: I know some guys will say the region is empty blablabla...

    If we can create that of course we can play in multiplayer.

    And that's the point. I have been testing this game (more than 20x1h of beta) and reading a LOT of discussion with the creators and It's seems this game with be really cool when playing with other people.

    The map will change depending on your action:

    - if you extract coal from the ground, you will have less coal until 0. So you will be forced to specialize your town in an other way, same for petrol, water etc...

    - The wind changes so you can't just put your industries on the top-left corner of the map,

    - you can't just put a park to satisfy the rich population, they have adapted needs which are unwanted by the others,

    - you can buy resources from the global market but this market changes with the action of the others player so you will change again the specialization of your city...

    Do you see the point?

    SimCity will be alive!

    That's for me a HUGE improvement, sorry for the other fans who like static games, but I was completely bored with city where we just put things and... voilà. Put things on the entire map and voilà again...

    They come with a beautiful challenge that real cities have: the competition between cities.

    I have no care about the online because this game must be online finally

    I'm so happy to see no terra forming because it would destroy the map and the resource management

    We have not seen all of this in the beta but with the multiplayer, I'm sure it will be awesome!

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    This is my hope as well. If cities are kept unstable and need continual adjustments and tweeks I'll be fine with the small tile size because I will be busy regardless. I think the only people who will have issues with this are those who play sim city as a glorified city themed photoshop where they zone, plop, and forget.

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    I agree - the aliveness of this game really sets it apart, but it was disappointing that the beta was not able to showcase this.

    Unfortunately, I am still on the fence about getting the game, but I know that it will be a case of when not if (as the price is rather high...)

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