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Connection Between Far Away Regions

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Hello, I have 2 region but they are far away each other. One of them is big industrial area and other one is big residental zone. And there is another small residental region between them. Industry grow up and small residental zone is growed too but Big residental zone do not grow up. I have hidgway connection between all of them but Big region members do not use highways to go work to industry.

I think I need something like transit pack, who can help me ?

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Download the Network Addon Mod (NAM). It will make does sims make better use of the traffic. For example taking the smartest way possible to their destination. Here is the mod omer584:

Does "big residential zones" wont have enough demands intill you got like 50 000 sims in your city. If you planning to build a big city start with the medium residential zones and make some small ones beside the city.

Mandrall

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    Download the Network Addon Mod (NAM). It will make does sims make better use of the traffic. For example taking the smartest way possible to their destination. Here is the mod omer584:

    Does "big residential zones" wont have enough demands intill you got like 50 000 sims in your city. If you planning to build a big city start with the medium residential zones and make some small ones beside the city.

    Mandrall

    I have NAM 30 last version, what else I need ?

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    If you have the NAM, then you shouldn't need anything else.

    I understand that your situation is like this:

    Industry city - Small R city - Big R city

    If the Big R citizens are not using the highway to reach the Industry City, most probably each job is already occupied by the Small R citizens.

    Try adding Commercial buildings in the Small R city and you should see a change.

    Also, if the highway from Big R to Small R ends there, there could be a commute time problem, so try to not interrupt the highway from Big R to Industry City.

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    It really depends on where the jobs are. Add some commercial to the Big R city as well. If you are having problems getting commuters from big R to industrial put in a monorail from big R to Industrial with no stops in small R.


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    I strongly encourage you to not make cities based on industrial or residential zones only. That's a great way to kill the game, seriously. Also, cities need everything, industrial, commercial, residential, small or big, rich or poor...


    May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    I like to make Dirty Ind/Manufacturing - only maps and then surround them with RC and High-Tech combo maps. That saves me from dealing with a lot of pollution problems, and I can concentrate on laying out nice looking cities (both Ind and RC).

    I may try a map with Dirty Ind and R$ - C$ only, with a mountain range separating them (roads/rails around the mountain).

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    One way to deal with industrial pollution is to place your ID pod on the edge of the city tile. This way, about half of the pollution will wind up in the bit bucket (over the border). The game's only provision for pollution is the water purifying plant. Air pollution is taken up by trees, parks, and cemeteries, but very slowly.

    Of course, there are STEX lots that clean the air.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

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    Well, i'd suggest to make like a "ring" around the dirty industries or to place all them in a selected location, some 5-10 tiles away or next to manufacturing industry. However, if you don't fully occupy the tile, it gets easy to find space. Air may be cleared thanks also many good ordinances.


    May Lenin'sk sprawl forever in wide and wise Mother Russia! - Lenin'sk City motto.

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    Hello, I have 2 region but they are far away each other. One of them is big industrial area and other one is big residental zone. And there is another small residental region between them. Industry grow up and small residental zone is growed too but Big residental zone do not grow up. I have hidgway connection between all of them but Big region members do not use highways to go work to industry.

    I think I need something like transit pack, who can help me ?

    It seems like there's a problem with the commute time in this case. If I understand it right the residents of the big city have to travel through another city with only residential area before they arrive at their work, that takes a lot of time. Providing work closer to the big city/in the big city (in the city would be my choice) would help with getting that city to grow.

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    There seems to be a lot of tutorials online that point to making 1 city with all industry, 1 city with all commercial and 1 city with all residential. While this seems to make sense, it has to be done properly, and should probably not be done right away. This is especially true if the city size you're working with is huge. Your sims from the Reisdential have to get all the way to the other side of the Industrial city for some jobs. If playing legitimately, there's no way to accomplish this and not have the commute time be really long (monorails and regular rails solve this but only to a certain extent). If you wish to do this, make sure that the residential 'city' is right between the Commercial and industrial.

    Not only will you risk long commute times and large amounts of pollution from your entire population leaving the city by vehicle to go to work, your advisors go mad and you lose out on a lot of rewards by segregating your population by city (for example, there are a few rewards which depend on the commercial and residential population being at a certain level (I just don't remember which ones right now).

    Believe it or not, while the simulation of Sim City 4 might be lacking in a few places, it still does best when you lay out a city similar to how you'd find a regular city, whether on the east side or the west side of the pond. If aiming for a big city, a commercial block surrounded by Residential with Industrial within driving/public transit distance from your residential areas for example.


      Edited by jguy  

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    The pros of building cities just for commercial, residential and industrial purposes is that you block out negative effects of the one on the other (especially industrial). There are also cons. The cities I build have a combination of residential zones and commercial zones. I think this is important because commercial zones are not only offices but also shopping malls etc. Besides, this way I get big cities with a population of as well enough poor people as richer people, with cities with only residential zones it is harder to create a city with not only poor, but also rich people.

    I am more fan of standalone cities with all the types (I only zone Industry in the beginning, later on I change that to commercial zones).

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    So, how do you connect regions, then? Sounds interesting. For the record, you can, correct? He doesn't just mean connecting city tiles in the same region?

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    To me, it never seemed like a good idea (like I was doing at first, without knowing it) to place industry on the same city tile as residential, or perhaps even commercial. Pollution problems aplenty. I think that's one of the reasons/uses of regions, so you can have interdepedent cities and one doesn't have to have all the necessary zones in the same place.

    Only thing is, the environment adviser will keep hassling you to fix the pollution in the city, and I don't want to, because I want it to be an industrial city that other people come to work to from other cities. Nor do I want to enact the clean air ordinances is which would stifle the industry. I also wish I could have an airport in these cities, and have the people commute there from other cities, rather than having the build one in every city that wants one, another thing the transportation adviser will never leave you alone about until you fix.

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