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Jack³

Modding a lot to add jobs

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  • Original Poster
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    Hello everyone! I had an problem with abandonment. Then I had an idea.

    I have been getting abandonment from R$$ buildings because they won't commute to the CS$$ and CS$$$ near them. I sometimes would have to plop a bunch of ploppable commercial buildings in my perfect little suburbs. So I read some tutorials and tried to make a grass lot with jobs. My idea was to make a plain lot with about maybe 500 CO$$ jobs and 100 CO$$$ jobs. Unfortunately I was unsuccessful. I tried using other tools, but still, no jobs.

    So I was wondering if you B.A.T. modding experts could try something like this. I think it would really help a lot of people out when making suburbs. The way the residential and commercial populations have to be generally even in the game is unrealistic.

    Tell me what you think. :)


    My name was Jack3oh3, Captain Jack3oh3.

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    Sounds like an interesting concept. :yes:


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  • Original Poster
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    I think this might help 8)

    https://www.simtropolis.com/forum/files/file/22255-rcimulti-modpack-for-sc4-delux-rushhour

    in the description, you will find that this mod is everything youve been needing :)

    Looks interesting thanks! But it has a very confusing description. It will take me a while to figure out.

    Edit: I just downloaded it and made a new plugins folder. Look at this!

    noplugins1.jpg

    Thank you very much Frex_Ceafus!


    My name was Jack3oh3, Captain Jack3oh3.

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    My Omnibus Article | How to Post Pictures

    Genoa and Highland (On long, long break) | Cambridge (Retired CJ)

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