Jump to content
Sign In to follow this  
Ironic-Veneer

Ground Textures on Agricultural Diagonal Streets

9 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

Is there any way to make it so the streets next to farms display the dirty green ground textures with agricultural zones?

Here's an example of how I want the streets to look next to agricultural zones:

chesterparkstreetdirt.jpg

And here's how they currently look:

chesterparkstreettransp.jpg


  Edited by Ironic-Veneer  

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

You download the SAM(Street addon mod) found on the STEX or LEX, where there are several different textures, like the ones you want.


Click the links below to visit my:

City Journals  *All CJs are now inactive*
Dante's Peak    Paridise Island (v2)    The United Cities

Workshops  *Inactive*
NTM's BAT Workshop II  and  NTM's Lot Workshop

Show me Your:
Roadsigns!!!  or  Transit Hubs/Transit Centers!

Other Significant Links:
STEX Uploads  and  Guidelines/Rules/Tutorials

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    I know that, I was referring to the dirty grass textures on the side of the SAM streets, and how that texture isn't on the side of agricultural streets.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    use tab to cycle sam styles


    our world is a simcity

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Once again, I'm not referring to the streets themselves, but to the grass textures beside them.

    • Like 1

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    from looking at the pictures, 1, they are both different styles, and 2, the grass is like a sidewalk texture that appears next to commercial and residential zones only.

    zone some residential next to your street and you will get that grass texture


    our world is a simcity

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    So, there's no mod that will make that sidewalk texture appear next to agricultural zones too?

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    That's odd, my SAM dirt roads have the dirty grass textures on the ground next to agricultural zones. Also, it seems you have no textures next to the agricultural zones at all...

    The most likely solution:

    It looks like you don't have dirt textures on the side anywhere. Are you using a "no dirt textures" mod? This will remove the textures underneath all transit networks (or at the very least rail and streets) touching agriculture and some parks.

    I do not know if this mod was ever available individually, but it is available in at least 3 downloads:

    {The OneWay Railroad Crossings Mod by Swamper}

    {PEG Pine Trail Rail Crossing by Pegasus}

    {PEG MTP Mountain Trail Rail Crossing}

    You may have installed it inadvertently (that happened to me, and I had no idea what it was for two years...30.gif). To see if this is the problem, search your plugins folder for "SWAMPER-PEG_NoRailDirt_MOD_205.dat", remove it, and see if the textures show up where you want.

    One other possibility:

    How are you laying your street tiles? When I use the diagonal puzzle-piece SAM streets, they don't have ground textures. I only get textures when I lay out roads manually with the street tool, or using the diagonal street helper tool that's in the the "road" menu.


      Edited by yunxiang  
    • Like 1

    My New Old City Journal {on the old CJ Forums} or {on the new CJ section}.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Thank you, Yunxiang, and I do have the Swamper No Rail Dirt mod installed. I installed it so that the rail curve pieces wouldn't look out of place, but having dirt by the farms is more important than that. Back to the limited rail dirt PEG mod, I guess (unless of course, that mod also conflicts with the farm dirt).


      Edited by Ironic-Veneer  

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections