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Sniper296

[Mod]No more boxes (cars)

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CXL mod I made that increases the distance cars and people are visible:

STEX link

screen1.jpgscreen2.jpg

Fed up of boxes for cars, Grey silhouettes for people & empty roads when you zoom out?

Here is your solution, Cars are now visible as a car on the four nearest zoom levels and people are visible as people on the 3 nearest zoom levels!

Tested and works with 1.1.0.457, not tested but should work with ALL graphics levels.

If your game barely runs on Very Low this mod may slow your game more.

Will not work with graphics levels mods e.g. GlobexCo's Super-High Graphic Settings.

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As I said in the STEX comment... you could at least give me credits, since you used the same files, the same idea and your mod is not compatible with mine...

Anyway, porting this side of my mod also for other quality settings is a good work!


 

my website:

www.victorfleur.com

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Thank you so very much! I really wanted this and I know that other people wanted this as well.

EDIT: I have a GT8500 also but I do not always check to see if it works. I can do that tonight.


Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

Words to live by:
"Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

"Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
"Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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By me it works when the city is not big... Whit my city's expansion and growing of traffic density, cars are again starting to be grey boxes... It's because my weak graphic card? I have NVIDIA GeForce 8500GT.

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It worked wonderfully on my computer with Cities XL (2009) but I am afraid to test it on Cities XL 2011. Does it work on Cities XL 2011?


Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

Words to live by:
"Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

"Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
"Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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Can you tell me what to change in the mod that will reduce the people viewing to only the first 1 zoom level?  I'm thinking that I don't care about the people walking around my city and would like to reduce any performance that they might be utilizing by reducing the visibility of the people to only the first zoom level, or maybe even better, only to when I am on the very ground level of the game.  Is there something I can change in your mod files to accomodate that?  I've opened them up but I'm not experienced yet in CXL modding so I'm not seeing what would stick out to me as being what needs to be changed to get people only visible when the player is on the very lowest level, down on the ground walking around the city.

Thanks,


When you're tired of games of destruction - Visit www.citybuildergames.com for games of construction.

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  • Original Poster
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    Originally posted by: Ilikeseattle

    It worked wonderfully on my computer with Cities XL (2009) but I am afraid to test it on Cities XL 2011. Does it work on Cities XL 2011?quote>

    I don't know if it will work with 2011 but if the structure of the games files is the same it should, and testing it should not harm the games installation, but back up your saves and mods to be sure.

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    It work, but i don't know why, when i use the mod, the trees (and the other things) on the plazas disappears when i come to the closest view.

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    Originally posted by: Sniper296

    Originally posted by: Ilikeseattle

    It worked wonderfully on my computer with Cities XL (2009) but I am afraid to test it on Cities XL 2011. Does it work on Cities XL 2011?quote>

    I don't know if it will work with 2011 but if the structure of the games files is the same it should, and testing it should not harm the games installation, but back up your saves and mods to be sure.

    quote>

    Yes, it works fine with Cities XL 2011.  Honestly, without it, I would not likely to play XL11 as the gray boxes are the hugest immersion breaking thing in the game.  With this mod, the game feels very natural looking with all the cars moving around.

    So yes, it works fine in Cities XL 2011.


    When you're tired of games of destruction - Visit www.citybuildergames.com for games of construction.

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