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Pechi

School grade bug, please help!

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Hello everyone!

I builded city with around 800 000 people. It pased around 100 years.  Everything was working perfectly, and then suddenly odd thing hapened... My R$$$ desirability droped very bad. I discovered that citywide school grade (query on residental building) droped to low on R$$$, and medium on R$$ and R$. On statistical data my education level stays around 180, and city education is 'green'. For experiment, i builded 5 large highschools, 10 large elementary s., 10 librarys, 10 museums in one city part---nothing happened- school grade stays low on R$$$. Of course, i have all kinds of educational buildings covering entire city... this bug is destroying my CO$$$ demant because R$$$ people is leaving city... mayor rating is 100, low air polution, good traffic, commute time short (mostly)... So anyone know what happened??? In my other cityes R$$$ have high school grade with only one elementary school.....

I have SC4 deluxe edition, NAM(latest i think), some custom buildings downloaded from this site. I used cheat engine to get 10 bilion simoleons.

some pictures

vinkopolis1.jpg

vinkopolis2.jpg

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    I dont have custom educational buildings... i only have custom CO$$$

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    Did you recently bulldoze some large residents? This will move in "young" people who will have much lower EQ than your city average. On your EQ map it seems that there are only spots of "low" education while most are average or better. But some new, BIG residences can move in thousands of new, lower educated sims.

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    All that data that you have in the bottom of the query box, under Make Historical...what is that?

    Is that a mod or something?   I've never seen that before.

    I'm having the same problem where Education Grade drops to medium, but my education ratings stays high above 180.

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    Originally posted by: Adrock

    All that data that you have in the bottom of the query box, under Make Historical...what is that?

    quote>

    That is a very old mod .. I have it but it's been so long I'm not sure.. Look up Thalassicus or "THL_DataViewMod_MoreDetail". I think that's the one that adds it.

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    Like everything else in life, education is cyclical.  Kids are born and/or move into the city.  If they come with no education credits, then they get to go into grade 1.  It will be 12 Sim-years before they finish high school, and four more before they graduate from college as R$+ to R$$.  Takes a while for them to get to $$$ rank.  Take a look at your population by age graph, and your education by age graph.  If you have a lot of seniors and a bunch of under 30's, you have a learning hole.  The seniors are dying off, and the kids haven't caught up.

    Largely this is the result of interfering mayoring.  You are trying to keep up a high level and ignoring the balance necessary to keep the city running like a well-oiled machine.  The goal is not a huge city, but a balanced and profitable one, IMHO.


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    Like everything else in life, education is cyclical. Kids are born and/or move into the city. If they come with no education credits, then they get to go into grade 1. It will be 12 Sim-years before they finish high school, and four more before they graduate from college as R$+ to R$. Takes a while for them to get to $$ rank. Take a look at your population by age graph, and your education by age graph. If you have a lot of seniors and a bunch of under 30's, you have a learning hole. The seniors are dying off, and the kids haven't caught up.

    Largely this is the result of interfering mayoring. You are trying to keep up a high level and ignoring the balance necessary to keep the city running like a well-oiled machine. The goal is not a huge city, but a balanced and profitable one, IMHO.

    I'm having a hard time following you.

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