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Andreas91

Sunken highway grass sticking through

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Last Online: A long, long time ago... 
 

Let me walk you through the prossess. I took some pictures. http://img176.imageshack.us/gal.php?g=29811005.png

(BTW i did try to search but the search enigne refused to let me type grass highway or sunken, so tried google. Many ppl have that problem, but you cant read how to fix it)

If you look at them you can see that they are not in order, but you should be able to figure it out... sorry

First everything is level, Then i use hole diggings lots roads (14m) I lower the ground, then use single road segments to level out 2 boxes (to fit a highway) I put down the highway and then i go for gold. But when i put down the sunken highwaywalls all i can see is the grass sticking through (much like when i use Jeronij's Residential And Rural Diagonal Walls Set V1)

I also took a picture of it when i used the pieces that do work.

To add on, when i use bridges etc, the highway wall piece stick through the driving lane of the cars (this was when i used 15m)

BTW I tried using 25 meter, 17, 22, 12 everything that is in there, nothing worked everytime the grass got through. I also had a problem making tunnels one time, but i dont think thats related. 

These are my wall mods (I have tried to reinstall but didnt work)

What i think is the newest edition of NAM

Rural Sunken Highway walls - Bridge Skins

Rural Sunken Highway walls - Corners & Diagonals

Rural Sunken Highway walls - Straight Sections

Rural Sunken Highway walls - T-Intersection

Hole Digging Lots V2

Jeronij's Residential And Rural Diagonal Walls Set V1 (this one doesnt seem to work either. The trees and fence appear, but they are floating mid air and theres no stone.) ( One more thing i notcied was that the read me said: ROMANO.dat

jeroni fence.dat

Those are the props and custom textures required

But those files were missing in the download and i have no idea where to find them or if i need them (you wiuld think i do)

I tried updating my game aswell

ANYONE GOT ANY IDEAS? Thanks if you read my meltdown story... This is really bugging the crap out of me =)

Ive Also watched some tutorials, and they kinda just pop it in there without any worries at all...

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    After looking at things I noticed that its only the flat piece thats not showing, that the grass perhaps isnt coming through.... Took this picture. Look between the on and off ramps. Theres just nothing there, when in reality i but one of those flat buddybud pieces.

    Furthermore many people were complaining about the missing dat files. Im no expert but to me a dat file sounds important. Ill try and find them.

    97571194.png

    Resized image. Please use 800x600 max.

    -CaptCity

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    Posted:
    Last Online: A long, long time ago... 
     

    you might not be placing them correctly or you might not be using the correct piece..those walls are really tricky..if its missing a dat file or a dependency try deleting all your wall sets and re-download them.

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    Posted:
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    The flat sections that are missing are part of Jeronij's R and R Diagonal Set which you mentioned you have (edit - minor correction below). For those, you will need another dependency that provides the textures. I use these walls all the time, but I've had them for a while, and some of the dependencies have been re-packaged into other files (so the readme may not be totally accurate). I believe (after folowing the links) that you will need the BSC Texture Pack Vol3. If you try it and it still doesn't work, let us know and I'll do a little more "digging." Hope that gets it for you, though...

    As for...

    Originally posted by: Andreas91

    To add on, when i use bridges etc, the highway wall piece stick through the driving lane of the cars (this was when i used 15m)quote>

    Yes, that will happen. These were made to work at 14m for some reason that I can't recall. Possibly because the Highway Hole Digger was set at 14m whereas the Road Digger was 15m. That's just a guess, though.

    Here's a shot at 14m showing the proper textures...

    Centerburg-Oct3021275020346.jpg

    Correction: BuddyBud's set does contain a flat piece, but it's really the same piece as Jeronij's with different props. So the same texture dependency is needed.

    Later: OK, I couldn't resist... After doing a little "digging," it seems the ROMANO.dat  file had been in the original set (the one I use), but were later repackaged in texture packs and are no longer included in the Walls download. After removing the file and adding the BSC Texture Vol 3 file, all seemed to work as before.


    A wise man once said, "I am not yet a wise man..."

    Endless Road 4.jpg

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