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PsychoStorm

Nature Satisfaction

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How do you raise the nature satisfaction of neighborhoods up?


Unqualified does not seem to be an issue but starting with qualified the number is always dropping and I can’t seem to find what affects this.
 

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Originally posted by: soltangris

Parks, Parks, Parks, Parks, Landmarks, Landmarks, No pollution, No pollutionquote>

Avatar Parks.  The 'decorations' have positive effect too right?

Which landmarks do what?

Obviously dirty industry is dirty.  Manufacturing pollutes as well.  Higher densities pollute more.  How much? What about high tech, offices, farms, holidays etc?  Do landfills/junkyards cause pollution?  Is each type city wide, localized or both (see hint&tips thread)?  Roads and traffic create pollution too, how do buses mitigate it?

I've just been playing around without too much thought, basing decisions on common sense and aesthetics while hoping for the best 2.gif

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Originally posted by: soltangris

Read the Cities XL Manual, if you want to know the answers of all the above. It's pinnedquote>

Thanks! Taken from said pin:

4. Environment. This includes the quality of air, how pleasant the neighborhood is, is there noise, etc. It is also know as 'Quality of life' and ,overall, it's the most difficult satisfaction category to provide, especially if your city is not a clean holliday-oriented paradise. You can check the status of the environment drom the 'Environment' layout . The following things influence environmental satisfaction:

- Air pollution - the ugly brown cloud over your industries will ruin not only this area, but also the quality of air in the entire city. There are 2 types of air pollution: direct (the said brown cloud), and indirect, which is a thin smog spreading over your entire map. The smog gets worse the more polluting agents you have, and bad news is that currently there's no way of cleaning it. you can only try to counter it.

- Noise pollution - not so dangerous, and currently it's not very clear where and how it affects you (the corresponding layout isn't very helpfull). However, it seems traffic is directly producing noise pollution - you can see through the 'Environment/environment' layout that the areas around busy roads have lower quality of life satisfaction. All-too-realistic, also. 

- Parks and plazas. Here I mean the 'Avatar parks' (City services>Environment), the park- and plaza areas don't seem to help a lot (although they DO have an effect since a recent patch). The Avatar parks cost your city 3000/month, but they work relatively well to increase environmental satisfaction. 

- Landmarks. Those special buildings also increase quality-of-life satisfaction. They have a circular area-of-effect (as well as the Avatar parks), so place them carefully in order to maximise their positive effect. Executives and Elites neighborhoods come to mind.

Cultural leisure buildings also seem to porvide lesser landmark effect - I don't know if it's a bug, or it's intentional.

- Waste treatment. This also seems to affect environmental satisfaction, although it seems it's currently inactive (the relative line in the 'Satisfaction' tab always stays at 0%, even if you have waste treatment problems). Maybe it is another feature to be added in the future.

How to deal with environment? Well, the easiest thing to do is EVADE pollution. Don't build heavy and manufacturing industry. no power plants either. Your city will then have little problems with environment, and your parks and landmarks will provide the necessary boost to maximise this satisfaction type.

If you have industry, however, all you could do is to plan carefully your neighborhoods. Build them away from busy roads, build lost of parks and landmarks. It's interesting also that placing residences right next to farms works very well with this kind of satisfaction ('Ohhh, the pastoral view of cattle chewing grass on the other side of the fence 9.gif9.gif9.gif9.gif9.gif). Amd, we could hope MC will provide us with more tools to counter it in the future.

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Hi Psychostorm.

I see that you also posted this question on another forum, http://www.gamerphate.com/forum/20-cities-xl/78-evironment-satisfaction, where it was also answered.

Out of politeness, if you ask the same question on several forums, please can you mention this in your post as this will let people know whether it is worth spending their time writing out a reply to you.

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