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sachin28

Hole digging lot not working!!

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Last Online: A long, long time ago... 
 

Hi! Recently I have this problem. I have downloaded a few lot and bat after this I can't use the hole digging lot in my city. I don't know why but when I drag the road over it it turns red and I see a tip says 'The grade is not suitable' Only the raise lot works non other like sunken, rail, avenue hole digger work at all. Please let me know how to sort this?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Nope! I am playing a mountain terrain. Ok This is what I just did. Re-installed SC4 to get it correct. Now the hole digger is working but there are some other small problems bothering me with LBT lots. :-)

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    Is that so? I had some...okay, SEVERAL problems with LBT lots in the past with one of my cities and may be able to help you...what kinds of problems are you experiencing? Are they with any lots in particular?


    Keep calm and take photographs.

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  • Original Poster
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    Hi Yoshiisland! Thanks for reply. Sorry, my English is not good enough so please bare with it. Yes, I have several problems with LBT lots. I still want to keep them because they are so eye candy. :-) Ever since downloaded them I am experiencing a lot of graphic gliches. Wish I could download some picts here (writing this on a different comp). Let me try next time. So ... I have some graphic gliches like I see blue patches in lots. Initialy I was missing a dep. file which is not on STEX but only found on the spanish site after a lot of search, now at least I don't grow those empty lots anymore but can't solve the glich problem. Also there is a problem with the menu. Only LBT lots aren't visible in the menu bar. Hope you understand what I mean I don't have a pict to show you. :-) In the menu under Monument, Misc transportation, Rail...etc. I just see a blank space in the tool menu bar though I can select the lot and only visible when plpoed. :-) This is a real headache. Did you have the same problem? Please let me know.

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    sachin28...

    I think I can help with your Menu problem and the LBT lots... I experienced the same thing and after experimenting a little and discussing it with the creator of the lots, it was determined that the menu images were made at too low of a color setting and won't always show up in the menus. One thing you might try - set your game's color setting to 16 instead of 32. That worked for me. 

    More information on this here if interested...

    Also, are you still having problems with the blue spaces on some of the lots? If yes, which are they? I seem to remember this issue also, so if I knew which lots I might be able to help.

    Hope this helps...


    A wise man once said, "I am not yet a wise man..."

    Endless Road 4.jpg

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    For these to work properly they must be placed on flat ground. You can make them work in mountainous areas but you need to reserve a flat space 1 tile wide and 2 or 3 tiles long for them.


    Howlin' at the moon.

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  • Original Poster
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    CaptCity

    I have changed the setting to 16 bit reduced the resolution, set all the options No couds and fog, city details and all to medium.... nothing's helping!!! Still see the blank menu! :-((

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    sachin28...

    Hmmm... Perhaps different systems behave differently (the original lot creator and I also had different settings and had them working...).

    Well, if you are familiar with the process, you could try changing the images used for the menu icons as I did when I was testing the problem. There might be an easier way, but this is how I did it...

    I opened the icon images in Paint and Saved As a 24-bit Bitmap image. Then opened again and saved as a PNG image (What do the images need to be for game icons?). This got the Bit Depth to 24, and after applying the new images to the lots in LEPropquote>

    Hope this helps...


    A wise man once said, "I am not yet a wise man..."

    Endless Road 4.jpg

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