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Newsimaddict

Bus stop query driving me crazy...

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Ok so I have have 8 areas of a region developed, 2 of which are having issues with showing stats/path queries...does anyone know why this is going on or at least heard of this?

When clicking on them, they all show good numbers yet when you go into traffic volume, there is no lines that suggest usage. This goes the same with the graph, they show no usage at all!

In one, half the map shows usage but the new development that i've done recently shows no usage (pathfinding/traffic query).

The other shows nothing at all.

Is there a maximum amount of bus stops you can have in one area or is this something else? Its driving me crazy!

i'll load pics tomoz if needed.

thanks.

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Pictures would help, I don't think I've ever seen something like that

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Posted:
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Welcome to Simtropolis, Newsimaddict!

If you're using some of the custom bus stops, try clicking on the very tiny area at the curb. It may be a bit tricky to find exactly where it is the first time you try to find it, but that should pull up some stats. I don't know if it works for the in game bus stops, but for the custom ones I'm using (They're road-top stops), that's how I get the stats.

Good luck!

(It may also be some glitch with your game/computer. Try reloading the game and see if that works.)

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  • Original Poster
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    Ok, so hopefully i have put together all the info needed to work this one out. (and just to let everyone know, i tried to base this on a real city, but it just got too damn confusing so it's play as i go now)

    As mentioned above, this problem has occurred in 2 areas. These are connected along one side to each other.

    Melbourne Central - commercial hub

    Heildeberg - new residental

    The prob is that despite showing great bus usage in heildeberg (by clicking on individual bus stops), the overall data view/traffic queries show nothing at all. Because of this, it's affecting M.C. east's new commercial zone as they now don't have any bus routes going though the new areas (though the trains coming from heildeberg are something to be proud of!).

    Does anyone know what ive stuffed up on?

    again, if the photos don't work, sorry!

    photos:

    bus prob1: melb central

    bus prob2a-c: heildeberg

    post-245958-12985081931114_thumb.jpg

    post-245958-12985081933654_thumb.jpg

    post-245958-12985081935627_thumb.jpg

    post-245958-1298508193943_thumb.jpg

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    Posted:
    Last Online: A long, long time ago... 
     

    That IS weird! Do your stats show bus usage on ANY of your roads? If so, trace back from where they show usage to where the stats stop showing usage and see if there's anything happening. Maybe you can narrow it down that way, by working backwards. You SHOULD be showing bus traffic, obviously, on the roads where the bus stop queries show usage.

    On the graph view, try turning off everything except for bus and see if maybe the usage shown is so low that it won't appear unless everything else is turned off. If so, see what the value is. 

    This is a puzzler for me and since I love a good challenge, I'm gonna see if I can come up with anything.

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    The following applies to all road-top mass transit stops!

    Since the network (avenue) is dragged through the bus stop, the capacity of the bus stop has to include both passengers getting onboard/off at the bus stop and also all traffic going through on the network passing the bus stop.

    Thus, the usage reported by the bus stop's query includes all cars going through it, in both directions. Try route querying the avenue itself, next to the bus stop, and you will see the same number of cars before and after the bus stop as well.

    Since the network capacity of the avenue is 2,500 (unless you've used a more radical traffic plugin from the NAM), and the capacity of a normal in-game bus stop is 1,000, a combined capacity of 10,000 should be adequate.

    In your case, it is obvious that your sims avoid taking your buses though...

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  • Original Poster
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    Thanks ripplejet, i didn't know that. I'll have a look at the traffic query on both sides of the road tonight.

    Ok, so last night I thought I'd do a little experiment of my own and deleted all the bus stops in heildeberg (residental city) and re-connected all the roads and pressed play.

    madness!

    cars overtook train and pedestrian in traffic volume, there were hotspots everywhere and commute time went out the window!

    if they weren't using the bus stops in the 1st place, why was there a dramatic change when i got rid of them? (i let it run for a year to try and settle it but it didn't return to original stats so i didn't save the changes)

    thing is i don't understand why they don't want to use buses...understandable that the rich will use their cars but what about the others? the only things i can think of is that i have a very good train system in this area (each one is maxed at 20,000 already) so would that take away from potential bus users?

    thanks all!

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    Posted:
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    so newsimaddict is experiencing no bus stop useage at all and the statistics are based on car figures? the majority of population is using trains but not busses, that just seems weird lol. please let me know if i'm right because the only other thing i can think of is that there is bus stop useage but it's not being shown in route query...

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    Posted:
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    Originally posted by: Newsimaddict

    Ok, so hopefully i have put together all the info needed to work this one out. (and just to let everyone know, i tried to base this on a real city, but it just got too damn confusing so it's play as i go now)

    As mentioned above, this problem has occurred in 2 areas. These are connected along one side to each other.

    Melbourne Central - commercial hub

    Heildeberg - new residental

    The prob is that despite showing great bus usage in heildeberg (by clicking on individual bus stops), the overall data view/traffic queries show nothing at all. Because of this, it's affecting M.C. east's new commercial zone as they now don't have any bus routes going though the new areas (though the trains coming from heildeberg are something to be proud of!).

    Does anyone know what ive stuffed up on?

    again, if the photos don't work, sorry!

    photos:

    bus prob1: melb central

    bus prob2a-c: heildebergquote>

    I'm from Melbourne (outer east) and would have loved to see your effort.


    tumblr_mooloiVF3W1rcw94uo1_400.jpgtumblr_mooloiVF3W1rcw94uo2_400.jpg

    Follow my SimCity themed Tumblr blog here!

    http://yoshisplayground.tumblr.com/

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    Posted:
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    A simlar problem happened to me before, I had to demolish all of my road-top bus stations because cars and buses (that don't need the station) pass through the road top stations and caused mass congestions.

    The game assumes all traffic that are passing through the road-top bus station are using those stations. As a result, the average commute time hit 1 hour and 30 minutes thanks to the bus station congestions, way more than enough to cause mass unemployments and buildings abandoning.

    Maybe you should try ploping in some defult bus stations and see what happens.

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    I would suggest that you do what Loney said and plop some off the streets bus stops. I know it takes up valuable space, but having relaible data is more important (to me at least) than and extra tile or two.

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