Jump to content
Sign In to follow this  
hijodecordoba

Airport on an extra tile

17 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

once again, hi everybody

i'm planing to build my first own created airport and i intend to build it on an extra tile, without residents, commercial, or industry. that means, the sims need to travel there to use it. would it fullfill the requirement for an Airport in my (neighbourhood) city(s), or do I have to build the airport on the same tile? i play a region with only medium sized tiles, so it would take a lot of space to build it in the city and a lot of money to run it properly, (that  I don't have.)

bye the way how do you pay the general runing costs of your custom airports?

thank you for comments.


 

 

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

not neccesarily... the only real prob I see with having say "an urban airport" is crime tends to go up and stay moderate even with Police stations at every corner of it... however I have tend to notice, by spacing out parks of anykind, tends to do a couple of things.. 1) lowers pollution, 2) parks somehow lower crime as well. I did forget, and it just happened to me sometime ago... with out adequate fire protection around it....    a fire broke out, and it took out an area 30x 50 tiles wide, I temp. lost almost 40k ppl in one swipe. The only thingyou would have to worry abt airport near water is water pollution unless you have a water treatment plant next to it... not good for R$ R$$ or R$$$ or CO$$$. See if that helps...

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Airports increase demand for commercial only, no local sims use them, the business sims are from out of the region, so to speak. Airports only benifit the city they are in. If you have an airport in a city by itself, there are ploppable money cheats to use.

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Thank you for reply, but I guess you didn't get the point (or I didn't), or rather I didn't make it clear enough. i'm about to build a city with high population, which will need an airport sometime to develop further... I want to build that airport in/on its own tile, i.e. a city only consisting of an airport, nothing else. that would mean, the airport is a neighbour city to the one, which is asking for an airport. the question is, if it woud work? will the airport fullfill the demand in the neighbour city? or do i have to build the airport in the city i'm working at? will the airport be operate at full capacity?

    i hope i could express what i mean 4.gif

    thanks nevertheless 4.gif


     

     

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Originally posted by: tungston Airports increase demand for commercial only, no local sims use them, the business sims are from out of the region, so to speak. Airports only benifit the city they are in. If you have an airport in a city by itself, there are ploppable money cheats to use.quote>
     

    So the answer if no, they will not fulfill the demand of a neighboring city.

    I don't know if they will get used, as I have not tried that.  I really doubt they would get used.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    so, basically, an airport only affects the city tile it's build on/in. this makes, as far as I've understood your opening post, the tile u wanna build and airport, mainly eye-candy. To have a real "there's-an-aiport-nearby"-affect, you have to build an airport onto (I'll take the "on" from now-on) every tile.

    I go a little into the gamecode now:

    with the different airport-packs available on the STEX, you can skip this problem by building something similar to a transit hub. for the game, this works as an airport, but for the eye, it's nuthin but a big bus-depot. so, basically, it makes the game belive you build an airport, so you get all the benefits from it (a better commercial demand). you dont have to worry about pollution anyway.

    and you can concentrate on the eye-candy of a custom airport...

    I hope u know what I mean


    k1v7e2y.jpg

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    thank you very much, that answers the question very well, but it evokes another on 4.gif (don't want to bother anybody due to my bad understanding)

    a transit hub is clear, but why should they think of it as an airport? so I shall use the mainterminal that makes a costum airport work and arrange busstations etc. around it? (what's the "something similar"?) 4.gif


     

     

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online: A long, long time ago... 
     

    The transit hub is just a sort of way to bypass the fact that your sims cannot go to another city tile to use the airport. It looks like a bus depot, but it functions as an airport (in one of the packs it has a capacity of 100,000). The game will see it as an airport because it was modded to be one.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Thank you all. I think I know what you mean.

    it gives me hope for my plans 4.gif

    !Chao!


     

     

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    I had that same idea of having an airport in another city. Basically, I ended up with an airport, in a medium suburb city, and it works. Everytime my surrounding cities are growing and asks for commuter airport, I stop, save and go in my airport city. I can clearly see my passenger stats growing up. Then, when it seems I can't have more passengers, I save, quit and play other cities. I now have 2 airports, fulfilling my region needs. And I love it.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    it doesn't work 15.gif do i have to built some piece of the airport pack in the city i want my sims to commute? maybe the transit hub, but this will work as an airport and then there is no need for my sims to travel to the other tile where the airport is. or does my arport need a special piece (i don't mean the control tower) i connected the tiles by rail, elevated rail, highway, subway and even fairy...

    some ideas


     

     

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online: A long, long time ago... 
     
    YannickMtl, it may look like it's working, but it's not. The game does not allow sims to commute between tiles to go to an airport. What you're seeing has nothing to do with saving a city and going into another city, etc.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Originally posted by: DFire870 YannickMtl, it may look like it's working, but it's not. The game does not allow sims to commute between tiles to go to an airport. What you're seeing has nothing to do with saving a city and going into another city, etc.quote>
     

    Agreed, sims don't use an airport in another city.  In fact local sims don't use the airport at all.  The usage the airport reports, is not from the region, it is a demand factor for the commercial zone.  Supposedly, it is business clients/customers from out of the region.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online: A long, long time ago... 
     

    Originally posted by: YannickMtl I had that same idea of having an airport in another city. Basically, I ended up with an airport, in a medium suburb city, and it works. Everytime my surrounding cities are growing and asks for commuter airport, I stop, save and go in my airport city. I can clearly see my passenger stats growing up. Then, when it seems I can't have more passengers, I save, quit and play other cities. I now have 2 airports, fulfilling my region needs. And I love it.quote>
     

    I have to disagree. You don't see the region's airport demand being fulfilled, but what's really happening is the commercial businesses in that city is causing to increase. 

    You could have a city with 0 commercial and 300K people -  If you build an airport, it will be unused. Even if you have neighboring cities with commercial need one. 

    Also, if you use the route query tool, you will see cars driving to the airport, sometimes from other cities. That is workers who work there, not the people who use it.

    Basically, the amount of commercial in the city it is located determines the amount of passengers. Building a airport city will not work for airport demand of another city. Its just for eye candy, as others have said

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online: A long, long time ago... 
     

    It would be pretty GG if it actually was used. You would need several highways, raillines, busstops etc. to transport people (160.000 for the biggst?) to and from there and most likely still get a hellish congestion there. It is for the best that it is just for show.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    I know that an airport is for commercial and not for the sims, but i didn't know how to say it 4.gif

    so eyecandy only... OK, got it 4.gif


     

     

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections