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HandsOff

What did I forget..?

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Last Online: A long, long time ago... 
 

canvey forest2.jpgSimGobber's creations are usually the ones without problems, few dependencies, and those are all old standards. Thus I was surprised to see what seems to be missing buildings (upper right corner) from his wharf set (small deli, used here as a filler lot); and missing textures from the tractor sales lot (lower right).

Yet I have all the latest dependencies he mentions..??

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I can't see the deli - a bigger picture would have helped - but you are missing PEG MTP Textures Vol1 and while you are getting that I would suggest you get vol2 as well.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    That's just it - neither can I - it's the empty red-brick scare framed by two blue-roofed townhouses.. Thanx for the texture tip..

    Originally posted by: BarbyW I can't see the deli - a bigger picture would have helped - but you are missing PEG MTP Textures Vol1 and while you are getting that I would suggest you get vol2 as well.quote>

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    Still no idea on the deli. What is the name of the lot when you query it?

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    @HandsOff: You need the buildings as props downloads from simcity.com. The cafe is a prop of a Maxis diner. They are found on the Lot Editor page on that site. You need to be product registered in order to download the files. Please do not ask anyone to send the files to you as that is grounds for banning.

    @Barby: The cafe is from Pegasus' River Tool Kit Series.

    -Swamper77

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    Well done for recognising the lot, Swamper. I had no idea and it threw me by HandsOff calling it an SG lot which it obviously isn't.

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  • Original Poster
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    Last Online: A long, long time ago... 
     

    I have that bldgs file downloaded from simcity.com - sorry about the misidentification - and I also have the texture file barbyw suggested. The area remains unchanged. the peg cafe does not show and the ground on the tractor lot looks suspicious.

    And why on earth would I ask anyone for any files?

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    Posted:
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    I can confirm that the base texture is 0x1DA443DA which is in the PEG Mountain Theme Pack available here: https://www.simtropolis.com/stex/index.cfm?id=14025 It is in the file called PEG_MTP_TEXTURES_vol1. If you have this file then I have no idea why it is still showing incorrectly. The other thing you might do is to bulldoze the two lots and replop them.

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