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Radial Pong

SimCity 2000 Bridges

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    I don't know about you guys, but I LOVE SimCity 2000. I don't really know why though. I love playing around with the simulator, and all that bit. I still have the game...Runs perfect on Windows XP, crash free. Has SKURK, but for some reason, I can't locate the menu item that replaces tile sets. A shame.

    That's not the matter at hand. The matter at hand is how SimCity 2000 builds bridges. This here is a normal SC2000 bridge.

    19zl.gif

    See how they have those ugly slopes at each end? Terrible. However, I downloaded a city from a site that was able to work around those ugly slopes and create effects like these:

    25gu.gif

    If you have SimCity 2000, you can download this city here: http://www.sc3000.com/sc2000/archives/serenapo.zip

    So, for those of you who have SimCity 2000, do you have terrain tricks that allow you to create cool illusions, or, more to the point, do any of you know how to create the bridges in the second picture?

    I'd love for you all to help me out, and I'd be more than happy to give you my copy of SimCity 2000, but I am not sure how that would go over with the Simtropolis staff.

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    Last Online: A long, long time ago... 
     

    As far as I remember, you can do lots of visual tricks like that with the "Magic Eraser" cheat... I forget what it is... hold down some buttons with the tree tool I think. I think you have to erase the original bridge and build a new one on top of it. Don't remember entirely, that was many years ago. Also, you can trick it using the plop water on a slope I believe. Hope this is correct and helpful.

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    Just looking at it, I can tell that the trick with the embankment in the second picture occurs because there are small 4x4 bumps in the terrain hidden under it. Raise terrain on one square, and lower three corners of the result to get the bumps I speak of.

    The highway goes straight on the east end like that since the bridge is raised and highways need two swuares to go up, not just one. On the west end the reinforced girder bridges always look like that.

    The straight ends on the suspension bridge perplex me, though. Those little square embankments must have been prexisting somehow.

    It's also posible that the person "modded" the game a bit.

    For instance, in SC3K, removing a certain file from the program files foder makes it so you can demolish bridges one tile at a time as opposed to al in one click.

    Something like that is likely at work.


    If you always take the same road, you will never see anything new.
    If you can read this, you deserve a cookie.

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