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0 Clean SlateAbout Radial Pong
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Hi guys, So, I recently learned that Micropolis has been ported to Java, which means I'm a little behind. I opened up the package and realized that you could change the graphics, which I was extra excited about. I know it's a weird perspective, and it really isn't all that pretty, but the original Sim City has a certain charm to it that is very endearing. Years ago, I had the incling to download an HD version of the original Sim City called Sim City Enhanced that was released to by Interplay to limited sales. It featured new 256 color graphics and live-action video. I did download it and booted it up with DOSBox and played around with it. When I heard Micropolis was being released to OLPC, I knew what I had to do. I booted up Sim City Enhanced and collected some of the graphics to play around with in Photoshop and ended up making this concept image that featured extra road types, different lot sizes, and an overall unified look for Micropolis. I submitted this to Don Hopkins in hopes that he might look at them, but he never responded to me. Perhaps I shouldn't have naively thought he would, but that's beside the point. This was all before I realized that I couldn't even run Micropolis, let alone hope to modify it, so my dreams were dashed. With this Java rendition recently released, my hopes are renewed. I've been back to toying, and I put together some of components of my concept image into the tiles.png file inside the .jar to see if this would actually work. It did, and the results are interesting. Alright, so I'm not the best artist, it's not done, and it doesn't look all that great, but I think it looks much more playable. I changed the dirt texture to grass, because who builds cities only in the middle of a desert? I changed the forests to individual groups of trees so when you bulldoze a portion, it doesn't look ugly. I rescaled the railroad as the tracks were far too wide. I added rail bridges in place of the under-water rail tunnels because bridges are far more likely (the train still dissappears as if going underground, damn) I added sidewalks to roads so they blend better with the buildings and girders to the bridges to make them more plausible. I've removed borders and identifiers from residential zones to make attractive little neighborhoods. I changed the parks to blend in with the grass texture and added park variation, trees, benches, small ponds... I even took care of all the tedius stuff like changing all the car colors so they're not all monochrome (not fun as there are literally hundreds of traffic frames). It's progress, but there are still tons of buildings and tiles that need to be changed to match the textures of the grass and sidewalks to blend into the tileset. The reason I'm posting is to see if anyone is actually interested in seeing this happen. It would even be nice to see someone with actual pixel-art talent take a stab at the unique perspective or we could even crowdsource the redesign. The art-style isn't hard to learn, and everyone could pick a building, fix it up, and add it to the tiles.png... Some buildings look extra labor intensive, like those with animated smoke stacks or the stadium with animated fans... Regardless, I'd it's a lot of work, and I'd hate to do it alone without a little help or even a little encouragement. Let me know your thoughts. I've attached my tiles.png so you can download and play around with what I've built so far.
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Go get a job you lazy morons...
Radial Pong replied to Radial Pong's topic in SimCity 4 General Discussion
Thanks guys, this is great advice. I've reinstalled NAM with the Simulator Z, and I'm looking more into the jobs thing. We'll see how it goes. -
I was hoping someone pretty savvy in this could help me out. My Sims aren't getting jobs which are clearly available... Everywhere. This results in cities that have huge amounts of industry and commercial, but hardly any residential buildings. Mods may be responsible (see below). Also, I may just be stupid. So I got this group of lazy [expletive deleted]-hats... Problem is, this isn't an isolated problem. All of my cities have a really off-kilter residential to other crap ratio. Tons of commercial, industrial, so-on, but only a handful of residential buildings. Nobody can hold a job, and it isn't the distance, 'cause there are certain buildings who drive across town and have no problems. The only things that employs people are select businesses, and mainly public buildings (entirely public buildings in this screen). I have some mods (guilty) for lots of demand, and, of course, NAM (5x capacity). Some others that may or may not be related like No Dilapidation, Industry Jobs Quad, Farm Jobs Multiplier, Radical Ordinances are all active in this screenshot. I like sculpting the city more than I like playing the actual game. So what? Why do they have no job when all the buildings downtown have 0 workers? Deleted image. Please post a more appropriate one. And resized above image (800 X 600 pixels max) -CaptCity
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Jeronij's Residential And Rural Diagonal Walls Set V1 Gone?
Radial Pong posted a topic in SimCity 4 General Discussion
In fact, all of Jeronij's stuff is gone. And with BuddyBud's dependency on those files for his rural sunken highway set, I won't be able to use them because I never got Jeronij's Residential And Rural Diagonal Walls. If anyone has them, Rapidshare them, or find a download link that I could use. Thanks in advance. -
How did you manage to make custome airpots like that?
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Say we have a raised network or rails, monorails, and an elevates highway...The problem? When places near them are bright and colorful, you still get tha dull green of the default ground showing through under the transport network. Are there any textures like grass, or some sort of cement or bricking I can place under these? Because it is just plain ugly to have such a nice city with a textureless slice through it. Here is a picture to explain. http://img52.imageshack.us/img52/1687/11xj.gif align=baseline>
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Ha'...Now that's eye-candy for ya'...Looks awesome...And so completely innovative, I am surprised no one's thought of it before...So...Am I to believe these will be available to the general public?
