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niloluiz last won the day on
August 21 2009
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@huntingfire: Works for old cities as well. However only new building (that grow after the mod instalation) will have the homejobs or jobsmultiplied.
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Solo Game Saved Over My Planet City!!!
niloluiz replied to zerosugar's topic in Cities XXL Technical Issues
Originally posted by: zerosugar Thats exactly what happens niloluiz but the map is blank, what i had saved from solo was not uploaded, just the blank mapquote> Humm then it's a variation of the same problem. Well at least Mathew was "quick on the trigger" and solved your issue 'overnight'. Also for those subscribing to the planet offer is good to know that the server maintain backup versions of the player's cities... -
Solo Game Saved Over My Planet City!!!
niloluiz replied to zerosugar's topic in Cities XXL Technical Issues
During the beta I personally reported this problem to MC. Seems it wasn't fixed..... like many other urgent problems by the way.... However the "method" was different and required a mod to work..... So if you use the same name for both your on-line city and solo, the game will use the solo-version that is already loaded into the memory and when you enter the planet mode and then exit, the solo version is uploaded to the server.... -
Told so... Ok more two 6.0 ratings from Eurogamer and Gameplayer Sweden. Metacritic score is now at 7.2 and probably will drop further... And yet MC didn't get a hint and STILL didn't patch ambient sounds in the game..... 6.0 is generous if you ask-me.... this sound thing (not because is the most important aspect of the game) is the most glaring example of MC disregard with any notion of "quality". A natural selection is bound to happen in the pc gaming ecosystem....
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No, because IGN review mention ambient sound, to justify the 8 rate, when the game have zero ambient sound. So the IGN reviewer is either hallucinating, making this up or tested a "exclusive" game version different from what everybody got (aka. "paid article")... Its simple as that and whatever the answer it's bad for IGN credibility. Gamespot at least acknowledge the sound problem and was also spot on on the general analysis of the game. The final judge will be the MARKET not me or anybody here in this forum. So far it's not looking good..... users reviews/score everywhere is bad. It's not just here, and there's a good reason for that to be happening...
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Gamespot rate was worst then I expected but still realistic. In the current state that's the deserved score. It's more likely than not that the definitive metascore of this game will end-up being worst than City Life... Overall user-score everywhere are terrible.... MC should've listened the target-audience for their product.
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That's Vista fault. I just checked my games folder and the icon isn't there too, but it is in the Games "control panel".
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Originally posted by: ThePeoplesPerson Review is up on IGN http://pc.ign.com/articles/103/1035096p1.html Did pretty good here, but unfortunately one good review from a critic doesn't justify all the complaints for the game. Pretty sure I'm sticking away from this one too.quote> From the article: Sound Gentle music will put you in a relaxed mood, and all the ambient sounds are perfectly fitting within the game.quote> What ambient sounds they are talking about? Either this review is cooked and the guy are making this up OR they are using a "custom" version that MC sended for them, which means that they didn't review the product that everbody here got in hands.... Either way it's bad..... and the credibility of IGN just went thru the sewer with this.
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The " Simcity societies all over again, a real letdown" review is spot on.
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**EDIT** Thanks Nilo - that answers my question, though I still don't understand the point of distributing the trial on DVD now and waiting a month later for the download. Must be the exclusivity factor. quote> Probably because of server capacity. They already run into server troubles (trade problem, website problem) so to keep things under control they are restricting things for now. Since the trial for who bought the game is only 7 days, and the bulk of interested people already bought the game (preorder/download) and just a small parcell will effectivelly subscribe for the on-line offer, by the end of the month the servers will be much less crowded than now.
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Originally posted by: SimBurger The icon is not in the Games menu in Windows Vista.quote> Did you ever bother to look at the Games menu (not folder) before taking the screenshot of the wrong place? The Games menu (below the 'Music' option in your own image) It's not a simple folder, this menu is kinda a Control Panel for games and if CXL installed correctly the icon IS there so check again. Once found, you can copy and paste a shortcut for it on the desktop.
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The demo was ineffective to properly present the game.... they will move to the trial concept, where the game client will be distributed for FREE to anyone wishing to experiment (game client = the same content everyone here acquired in the standard/limited DVD editions - what dictates the features available to each version is the server ). By the end of the month, two french magazines will release the copies for the trial registration. See this section of the official CXL site for more info on the trial process: www.citiesxl.com/content/view/914/134/
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Imagine if LEGO released a "City builder kit" but decided that the rail pieces, bus, and other cool pieces would be only for RENT.... It's no different here. They can put under subscription features that only make sense in a multiplayer enviorement, that is, genuine MMO-gameplay elements. This is fine. However use this scheme to turn core-elements of the game into a rental-only scheme is an attempt at insulting the public intelligence. It won't stick... The reasonable model to adopt would be the release as DLC any content that fit single-player, and work hard to expand the on-line gameplay so the monthly fee is justifiable. It's simple as that.
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As it stands I have to go into Windows explorer and navigate to the file just to play the game. Every time. Any suggestions? quote> While the game don't create a shortcut or program group (many Vista games don't do this either) the shortcut IS created inside the GAMES menu. Enter this menu and you will see a nice and shiny icon. Click with the right mouse button and select COPY. Then go to your desktop and click again with the right mouse button and select PASTE SHORTCUT. DONE. You will have a desktop shortcut for the game. Alternative method: Create a new shortcut direct in the desktop and put this command line (watch the quotation marks, it must be exactly the same as bellow) "C:\Program Files (x86)\Monte Cristo\Cities XL\CitiesXL.exe" -lang="EN" If the game installation is not C:\Program Files, then replace for the actual path. I use Vista 64 and everything works fine in that regard.
