Hmm. Not exactly what I was looking for. But thanks.
Ahh well. Guess I'll have to go begging in the Bat forums lol. It'd be wonderful if SC4 had the building capabilities of SC3000.
Most of the programs used to modify building functions (air, water, wealth etc) I've seen aren't exactly user friendly for those who don't understand hexidecimal or whatever. Could someone create an easy to use program to modify building functionsm one that doesn't rely on a firm knowledge of hexidecimal or basic programming skills? (I'm not saying that those programs aren't good, I just don't really have the know how to use em effectively and I'm sure there are alot of people out there who are in a similar boat.)
I've tried your cheater lots. They seem to work, but when you click on a lot adjacent to it, it still registers as high pollution, even though the haze is gone. Also, there seems to be green sparkles of some sort of pollution.
It's ok. I have noticed that it doesn't really remove the pollution. It just takes away the haze. When you click on a lot or whatever, it still rates as high pollution. Also, I've noticed that you get those sparkly thingies that denote high pollution. It's ok, but it still needs a bit of work.