Jump to content

FelixCaleb

Member
  • Content Count

    1
  • Joined

  • Last Visited

Community Reputation

0 Clean Slate

About FelixCaleb

  • Rank
    Freshman
  1. I've tried really hard to figure this out on my own and come up empty, so I'm sorry if it's documented and I missed it x_x Anyway, I'm doing a basic 300% upscale on an already-large building asset in the asset editor. This means that the normal LOD render distance of 1000 meters is way too close and looks pretty silly. I've tried using Mod Tools to change m_minLODdistance to 6000 meters, which seems to work in the asset editor. But every time I save the asset and use it, it reverts back to 1000 meters. Does the game prevent this value from changing? https://19216811.CAM/ I know I could make it a prop with Adaptive Prop Visibility Distance, or Ultimate Level of Detail, but it's a high-ish tri asset so I would like it to have some LOD. Any help would be great! https://1921681001.id/
×