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Fat Boy Tommy

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About Fat Boy Tommy

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  1. Long Commuting time due to RHW neighbor connection

    Tarkus, thank you for your thorough reply. I think I have solved the problem by reinstalling SC4 and NUM 36. Now it works exactly as you describes. I also installed 80% of plugins I used (the rest I don't need and there's nothing to do with traffic, but may be the reason lies in those plugins not installed yet). Previously switching between cities and running simulation for some time didn't help unfortunately. Now it works well. Thank you. Probably, I should have started from reinstalling the programs.
  2. Long Commuting time due to RHW neighbor connection

    Then question is still the same: why is it "short" when connected by avenue and "long" when connected by RHW? So, according to your logic, it also should be "long" for avenue with NUM installed. As I mentioned before "I have done it in a proper way as described in the NAM manual (drag RHW to border, plop connector piece on top and do the same in another city)". Otherwise I doubt there would be any traffic allowed through the connection. You are absolutely right, CorinaMarie! Moreover, in my setup it also was short time with avenue connection. Maybe it makes sense to reinstall SimCity and NUM36, then perform this test again, just to exclude any possible plugin impact. Will try that. BTW, is there any capacity parameter for an RHW connector? UPD. Just checked one more time: the commuting time for both low or high traffic level is also "long". It is short only for maxis networks such as avenue or road. And 200 times longer for any kind of RHW. Looks like RHW neighbor connector pieces do not work properly.
  3. Long Commuting time due to RHW neighbor connection

    Thank you! Thank you for your reply. (a) Not the case. I don't have such plugins as far as I remember and I have already checked long pieces of various networks for how well they deal with traffic. Everyrhing looks fine. (b) It's two RHW-4 pieces next to each other. (c) Yes, RHW doesn't provide access to RCI zones. Please, take a look at the pictures. They are eight: 4 for avenue setup (2 for R-City and two for I-City) and another 4 for RHW-4 setup (2 for R-City and two for I-City). The traffic paths for RHW-4 setup look a bit odd, I don't know if it's supposed to be like that. The RHW-4 piece in R-city with avenue setup before connection to I-city is just to make sure there's no contribution from the pedestrians. Yes, additional transportation system would help, however I don't understand why the game behaves in this way and would like to fix it as it doesn't look normal.
  4. Hi guys! Just noticed a weird thing in SC4 NUM36 and can't find any info about it. I have two test cities, one is residential (R-City) and the second with heavy industry (I-City). The cities had grown up and I replaced classic Maxis avenue connections between the cities with RHW-4. I have done it in a proper way as described in the NAM manual (drag RHW to border, plop connector piece on top and do the same in another city). After a while traffic stabilized and the cars from R-city appeared in I-city, not only freight tracks. However, back to R-city, the commuting time rose drastically on the graph. Moreover, commuting time for close-to-border R$ houses changed from "short" to "long". After a while some of these houses were abandoned. Then I removed RHW and replaced it back with avenue. The commuting time was back to "short" and the graph displayed the commuting time decrease. Actually this happens every time I use any of RHW networks with those special neighbor connector pieces. Any ideas how I can solve this problem except avoid using RHW on the cities' borders? And yes, there's no any other city nearby and connection to it, so it can't be infinite commuters bug.
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