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Everything posted by Dallas4lr
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FBX Export of a mesh from Cities: Skylines
Dallas4lr posted a topic in Cities: Skylines Modding - Open Discussion
Greetings, I was wondering if its still possible to export a mesh via Fbx from the game. I wanted to take the FBX files and import them into 3ds max and modify and retexture some of them. I tried this method on this link but couldn't get it to work at all. If anyone has a detailed description or link to a movie that works I'd greatly appreciate it. . -
FBX Export of a mesh from Cities: Skylines
Dallas4lr replied to Dallas4lr's topic in Cities: Skylines Modding - Open Discussion
Greets, I figured it out, the dump mesh button works. It doesn't create an fbx, instead it creates an OBJ file, and the textures are png's. It gives you no prompt so you have to look into the following folder: c\user\admin\AppData\local\Colossel_Order\City_Skylines\Addon\imports. -
FBX Export of a mesh from Cities: Skylines
Dallas4lr replied to Dallas4lr's topic in Cities: Skylines Modding - Open Discussion
Okay I go to m_editprefabinfo and I hit preview and I don't see an export button, only a dump mesh. But when I press that nothing happens! Thanks Everyone -
FBX Export of a mesh from Cities: Skylines
Dallas4lr replied to Dallas4lr's topic in Cities: Skylines Modding - Open Discussion
Thanks for the info! I deleted the Mod Tool and re-subscribed and its working now! -
FBX Export of a mesh from Cities: Skylines
Dallas4lr replied to Dallas4lr's topic in Cities: Skylines Modding - Open Discussion
Hmmm, That's strange cause when I go into the asset editor and hit CTL E nothing happens! That's why I'm stuck Thanks Carl Allen
