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  1. Thank you for the answer and sorry for the late response.
  2. Thank you for your answer and sorry for the late reply. The only question I have is, where should I run this code? Is there a console somewhere I have missed?
  3. I already know how to use the Theme editor, the deal is that I want to simply replace the ore-rich ground's texture with the normal snow one, but I don't know where to find Snowfall's snow texture. It isn't located in the default folder, that is opened by the game. I also don't want to use other people's stuff since I want to use that theme to create a map and then a scenario based on that map. So as you can see in the pictures. I want texture n.2 and n.3 to be the same as n.1. Also, the "select texture" folder is empty, that's why I'm asking about Snowfall's textures' location.
  4. Hello, So I want to create a variation of Snowfall's winter theme. Basically, I want to replace the ore-rich and oil-rich grounds textures with the normal ground texture - so that the natural resources would be invisible unless the player opens the data layer/view. Does anyone know where Snowfall's textures are located and how to unpack them (in case they are packed)? By the way, I do own the EP. Any help would be appreciated.
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