I'm trying to find out why my Cities Skylines game keeps crashing. It will work for about 20 minutes then crash to the desktop.
Computer Specs:
OS: Ubuntu 16.04
CPU: AMD FX-8300
RAM: 24 Gb
Video Card: GeForce GTX 650 Ti
The mods I am running:
Fine Road Tool
Loading Screen Mod
Traffic Manager: PE
Move It!
Extra Landscaping Tools
More Beautification
Fine Road Anarchy
Prop & Tree Anarchy
Surface Painter
Automatic Bulldoze
Prop Precision
Find It
Prop Snapping
Improved Asset Icons
Better Bulldozer
Less Steam
Ploppable Asphalt
Network Extensions 2
Precision Engineering
Prop Line Tool
Network Skins
Quay Anarchy
Decal Prop Fix
81 Tiles
Realistic Population
No Pillars
First Person Camera
Now this always appears at the end of my crash logs:
Receiving unhandled NULL exception
#0 0x007ffd3f8eb780 in funlockfile
#1 0x007ffd3f8ebd40 in operator new(unsigned long)
#2 0x007ffd3f8ebd60 in operator new(unsigned long)
#3 0x007ffd3f8ebda0 in std::vector<core::basic_string<char, core::StringStorageDefault<char> >, std::allocator<core::basic_string<char, core::StringStorageDefault<char> > > >::~vector()
#4 0x007ffd3f8ebdc0 in zcfree
#5 0x007ffd3f8ecbc0 in __libc_start_main
#6 0x007ffd3f8ecc80 in zcfree
Full crash log here: https://paste.ee/p/tFZ80
Not sure what to make of it. Any Ideas?