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buddybud

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Everything posted by buddybud

  1. Under Bridge Scenery

    Thanx Diablo...i plan on it but i want to do it right....whatever that is lol....heres a refinement of my kinda slope conforming under railbridge industrial area tarraced thingys....i think it might work though i want to work on the model and add some variation to the different bits...the lods on this were the worst part to figure out...but i finally worked it out.....feeling better about bat... https://www.simtropolis.com/idealbb/files//progressj3a.jpg align=baseline> https://www.simtropolis.com/idealbb/files//progressj3b.jpg align=baseline> https://www.simtropolis.com/idealbb/files//progressj3c.jpg align=baseline>
  2. Under Bridge Scenery

    love your ideas master....city is awsome.... a note to whomever moderates this thread....maybe it should be moved to bat development...since thats what im now attempting to do... i finished a diagnal piece for avenues....and a possible way to deal with slopes...though it requires an empty tile next to each sloped track and another possible use for this stuff....i've always wanted to string hydro wires through industrial areas...but they dissapear if you develop under them.....so...underwire scenery...heres some screenies.... Before After slope and hydro hope im not posting to much but im really having fun plus maybe i can encourage others noobs like myself to develope some ideas......never know it could happen anyways any feedback is much appreciated....cheers
  3. NAM: Development

    thanks all....yes the difference is a pixel or two.....no biggy...just trying to get it as close as possible...lol...anyways thanks for the replies... hophop
  4. NAM: Development

    yes...that is in game.... technically its just a one by one (green) lot with a overhanging prop i made myself (blue)....its that simple...its just eyecandy so no....no modifications ....and no...no networklotprops..... https://www.simtropolis.com/idealbb/files//offcenter2.jpg align=baseline> EDIT..........This should give ya a better idea https://www.simtropolis.com/idealbb/files//offcenter3.jpg align=baseline>
  5. NAM: Development

    i hope this is the right place to post this since it nam related.....as of late ive been playing with underbridge stuff...i dont like the green space....all is almost good... i've modded some off center texture props to be placed under this rail and ive noticed that the nam avenue under rail pieces (may be others) change position depending on the perspective of the view.......the question is...is there a way to have these lined up...heres a picture to show you the problem...(purely asthetic but im a bit of a perfectionist...lol) anyways....what gives...is there a way around this or should i just ignore it?
  6. Under Bridge Scenery

    no...not GLR...been thinking along those lines though...punny...now its purly a one by one lot with overhanging rail props....i made the strait ones but found the curved one from a japaneese site....thats where i got the idea...heres a screeny...the nice thing about overhanging props is you can place them over other stuff...like the farm roads and alley ways....the bad thing is they are not slope conforming...so work well only on perfectly flat land https://www.simtropolis.com/idealbb/files//explanation7.jpg align=baseline>
  7. Under Bridge Scenery

    the marrast embankment piece is well hidden...but there and the peg piece is called the pegcdk transitionlot and is also found in the other photo heres a new texture i added lol swirly warning thingys ...and thanx for the comment on the rail...been working on that heres a shot...with of course under bridge abandoned rail line and a bit of underbridge with pegpond pieces anyways i will return when i actually have something to offer...been learning bat and need to learn more....oh gosh help me..
  8. Under Bridge Scenery

    Underbridge eye candy....beats green space were it don't belong....Heres some stuff ive been playing with....the barriers under the bridge are my first attempt at a model...lol...im gonna keep trying https://www.simtropolis.com/idealbb/files//UltraUnderbridge.jpg align=baseline>
  9. Show us your most unique and creative transportation network!

    cjah..thanx...lol the brickwalls &concrete walls and eyecandy rail came from links somewhere in the megajapaneese archive thread....sorry i cant be more specific....i changed the eyecandy rail appearence with lot editor
  10. Show us your most unique and creative transportation network!

    Its eye candy and basic but unique i think https://www.simtropolis.com/idealbb/files//eyecandy.jpg align=baseline>
  11. i love habitat 67...anyways heres a picture of a brutalist house from toronto....i think this one works quite well and reminds me of falling water by flw https://www.simtropolis.com/idealbb/files//InternationalTo[1].jpg align=baseline>
  12. BAT Help - Render Related Issues

    super $%&^! success....thanx man...ill probably be back with more silly questions....lol....my problem with search is that i always find So many threads....but so few awnsers...thats why im doing the tutorial....but thanx all the same...i will take all critisism as constructive.....atleast till i get banned https://www.simtropolis.com/idealbb/files//supernoob.jpg align=baseline> and yes Timo you were right it was the reset lods and reset cameras....though i had to start over......not that it was difficult....so if anyone wants a box...im your man...well ah ..nevermind
  13. BAT Help - Render Related Issues

    i just went through the tutorial to make a box....lol i created one and rendered it .....but everytime i do it gets all weird at the closest zoom level...i tried textured and untextured and by placing it on different lot sizes....heres a pic...any help would of course be appreciated sorry about the wrong forum....i know i suck and all that ....thanxs for the patience and realizing some of us are new...i know it must be frustrating for some of you...lol....there is SO much information here it is quite easy to get lost...thats why i thank all the admins for keeping crazy posters like me in line....i will try to refrain from being to noobish... again any help would be nice.....also can someone tell me what 'reloading LODS' means....again sorry if it is a stupid question...
  14. Under Bridge Scenery

    ok now that i understand this prop overhang deal......well i guess ill have to learn how to make my own props...where do i start...how can i edit them....problably stupid questions but im new here and there is SO much information to sift through (not that im complaining ) heres some more playing with opie pieces.....hurray https://www.simtropolis.com/idealbb/files//2.jpg align=baseline>
  15. Under Bridge Scenery

    well i tried to play with the lot editor and had my first success.. I live in Ottawa which has a canal running through it and quite a few bridges over it and was inspired.....i took an oppie thin canal piece and extended the prop to overhang...and it worked hurray....https://www.simtropolis.com/idealbb/files//New%20City-Mar.%201,%2000961150998%20copy.jpg align=baseline> I will continue to play with LE and see if i can do some park stuff and alley stuff for under bridges....thanx for the responses so far
  16. Under Bridge Scenery

    its my city but no...not my tile sets....ive found under bride road and water and grass but nothing more complicated than that.
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