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gstommylee

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Everything posted by gstommylee

  1. Turning Lanes - Feedback and Testing

    it also depends on how well developed your city is.
  2. Turning Lanes - Feedback and Testing

    first pic thats normal if the cars need to turn left they will 2nd pic thats the best i can do with my experince with pathing
  3. Turning Lanes - Feedback and Testing

    in some situation there nto all 4 sides will have a turning lane (hence why there are only 2 traffic lights)
  4. Turning Lanes - Feedback and Testing

    you will need to redraw them out on each of the ave to ave straight cross intersections its not automatic
  5. Turning Lanes - Feedback and Testing

    http://www.freewebs.com/gstommylee/teaserwithcarsturning.JPG width=1278 border=0> here is teaser #4 @craig canada drives on the right
  6. Turning Lanes - Feedback and Testing

    ok Ladies and ghouls ( er i mean gentlemen) ALL that you been waiting for the BETA release of AAXI is here http://www.freewebs.com/gstommylee/ATL_Beta_01.zip BOOYAH all testing and feedback goes in here you will need the lastest winrar version
  7. Turning Lanes - Feedback and Testing

    i do not know. theres alot of intersections to be done
  8. Turning Lanes - Feedback and Testing

    i do not know. theres alot of intersections to be done
  9. Turning Lanes - Feedback and Testing

    It will be out when its out
  10. Turning Lanes - Feedback and Testing

    nevermind about the screenshot pic
  11. Turning Lanes - Feedback and Testing

    oh the umemployment is caused by the commerial having a no car zot caused by the incomplete intersections
  12. Turning Lanes - Feedback and Testing

    teaser #3 is here and your in for a bit of a surprised http://www.freewebs.com/gstommylee/caronturnlane.JPG width=1279 border=0>
  13. Turning Lanes - Feedback and Testing

    well i think they are fine as they are. btw none of us seen what it looks like with the cars driving on it yet since the paths aren't done yet
  14. Turning Lanes - Feedback and Testing

    that beacause the paths aren't done yet which is stated in the readme. since this is an expansion to the ave its taking a few seconds to draw the new texture. Thats what i think anyways be patient there will be a update to the dat with the paths soon. gst
  15. Turning Lanes - Feedback and Testing

    once the path is done it will be UDI compatible gst
  16. Turning Lanes - Feedback and Testing

    i don't think that is possible.
  17. Turning Lanes - Feedback and Testing

    smocrie i'll check and let you know gst ok there is no poles for the traffic light over the turning lane
  18. Turning Lanes - Feedback and Testing

    thanks with your texture just give us a image of what it looks like. we will see from there gstommylee
  19. Turning Lanes - Feedback and Testing

    btw t7t you did get mod the aveune so the zones reconize that as a aveune and not get the no car zot thingie
  20. Turning Lanes - Feedback and Testing

    t7t i tried it with a blank city and no slow down so i guess its only with developed cities where its slow also even without the turning lanes drawing out the ave on a developed city is not as fast
  21. Turning Lanes - Feedback and Testing

    i was just curious t7t btw those texture makes it like they been repaved in game in real life when they do road work like that they repave the lanes and its a slite different color ( darker)
  22. Turning Lanes - Feedback and Testing

    btw t7t wil this be eventually be NAM combatible?
  23. Turning Lanes - Feedback and Testing

    Heres the 2nd teaser Gstommylee btw if you can't tell theres the word ONLY on the road
  24. Turning Lanes - Feedback and Testing

    these are intersections not interchanges just to let you guys know
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