I have been worrying about finite resources for a while now and the latest city blog has certainly added to it. While I would agree that finite resources makes perfect sense in terms of the simulation, it can't possibly work in a game like this.
After all in the real world an oil or mining town will be producing material for decades even centuries before it becomes economically impossible to keep going
Anyway to my question, I have yet to see an answer on this, does anyone know how many hours of gameplay before a typical finite resource Is depleted?