-
Content Count
3 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Joss_Development
-
SimCity: Wishlists
Joss_Development replied to VeritaScientia's topic in SimCity (2013) General Discussion
Not for long. Those rules are changing. Mixed use (commercial/residential) is the norm in NYC, and becoming the norm in forward thinking cities. You're starting to see more zoning like this around transit stations in other American cities. Dallas/FW comes to mind. It might be hard for the developers to pull off. I just don't like my cities to have the land uses separated from each other, and no other option is available. It's just not realistic. -
SimCity: Wishlists
Joss_Development replied to VeritaScientia's topic in SimCity (2013) General Discussion
More than anything else, I want to see mixed use medium and high density zoning. -
Speculation & Discussion
Joss_Development replied to waybig's topic in SimCity (2013) Modding - Open Discussion
If you any of you guys have played EA's other games you would see that custom content can function across users even without the files downloaded locally of everyone's hardware. I play the FIFA soccer series. Custom content (teams, players, logos, ect) all work just fine when playing online. The other player can see my custom content. It's possible. I just don't know how it works. I'm certainly not a techie. Perhaps modding will be limited, and the modding tools will all be online tools. I'm just certain that these tools will eventually become, and EA will probably charge a fee to access them. This is just how EA operates. They might even incorporate some way for users to design custom content that can be traded for "coins" so you can "buy" someone else's custom content. Or you can just buy "coins" with real money. This is all just speculation, but I'm trying to take what I understand about the online component of EA sports games and apply that to SimCity.
