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crasse

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About crasse

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  1. Thanks a lot ! I've looked at DAMN also, seems to be a good thing, There is a clear tutorial here so I'll go with it. (I'm really tired of scrolling 80 planes items in my parks menu to reach the first parks x| )
  2. Hi there ! I've been playing SC4 since more than a decades, and restarted recently ! I've found back my mod directory and there is tons of them, most come from here and sc4devotion (so first, thanks for all the hardwork of creating those mods and maintaining those sites up and running ! ) As I got lots of mods, like everybody here I assume, I was always bothered with the menus in the game which aren't designed properly to handle all those BATs ( like I have more than 200 BATs in the parks and misc category for example ) and so browsing them in the tiny 8 items column window is a bit of a hassle... I've looked in the tool section but didn't find what I was looking for (maybe missing it) So here is my question : Is there a mod to replace or improve the base item browsing window in SC4, for example with a similar window but with a bigger column and rows than can display a lot more item thumbnails ?
  3. removing a custom BAT

    Hi there ! thanks guys for your help, the fact is I started back a new city in my region and I get the most concerned about my industry zoning, attractivity, good place and network around freight stations, industrial seaport etc... and the fact is : I was playing wrong with my industry zoning before that ! xD :s . Now everything work as good as hell for my industry ! (and I didn't recalled but i'd already added some growable $$ and $$$ huge industry BAT that i never seen before cause my zones weren't "good" enough for them to grow, especially two from a japanese modder i think, might be "Somy", that provided around 6000 IHT jobs for one BAT, and are gorgeous as hell, one looks like a sort Evangelion base and the other one is huge a dark blue cubic structure with labs inside) and some more that i've never seen before are still appearing xD ) So now everything works like a charm, I got as much ind zone as resident zone and it's perfect (and my industrial are nicer to watch :3 )
  4. removing a custom BAT

    I think it's not even on this site (there is a millenium technology 2 here, which seem to be an improvment of the first I got but doesn't match) anyway I did what both of u told me first, removing desc files and sc4lot etc... and it worked ! without crashing ,after that I opened my cities and just had to destroy those empty bat and Millenium Tech doesn't grow anymore ! anyway here I come with another related question : I got a really big IHT job demand but I'm a bit fed-up of zoning industrial zone cause density is really lower than residential and commercial buildings, so at the end I get more than 2/3 of my maps covered by industrial zones, is there any good custom BAT that provide lot's of IHT jobs ? best I could find was a 1200 jobs BAT (really good looking one either) but I got only one custom, rest is in-game BATS which are a bit "tiny".
  5. removing a custom BAT

    hi ! thanks for answers ! so yeah it'll be a bit difficult to do it in the right way cause i got 8 cities and this BAT appear almost 15 times in each ones so it'll be a bunch of work to remove it properly, I think i'll just try more to find the dependencies of the millenium technologies ( an IHT bat with 10000 jobs, maybe if you know which dependencies is needed)
  6. Hi there ! I would like to know if I can remove a custom BAT from my plugin folder without making the game crash or something like that while it's in use in several of my cities (I would like to remove the millenium technologies BAT cause it's not appearing and i got empty concrete squares each time it grows because i didn't managed to find the right dependencies). If I remove it from the plugin folder and then start the game, what will happen in my cities where it was in use ?
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