Jump to content

pata nahi

Member
  • Content Count

    5
  • Joined

  • Last Visited

Community Reputation

1 Recognised

About pata nahi

  • Rank
    Freshman
  1. Buffalo New York

    [quote name='VidgamerX' timestamp='1161383485'] The jpeg size is too big when i ctrl+shift+alt+r this map. It says it needs to be 1025x1025, not 2200 something by 220 something. [/quote] I get the same error .. what can be done ?
  2. Growing a city and connecting cities

    Thanks Rury for the comments. I checked and disconnected the loop, but still no luck. And yes YMC does not have traffic issue. Sorry didnt mention details of graphs Btw, the graphs are as 1st graph - second residence (Only $$R and $$$R) of population 100k in two major blocks 2nd Graph - first residence of population of 160k in four major blocks 3rd graph - HT jobs city, with about 5k population of low and medium wealth 4th Graph - The main CBD with only commercial's Any other suggestions ? Anyway in the meanwhile, I got bored of seeing the same city, so started with another region city, with a different strategy, again with some other questions/issues :- Current strategy and status:- - Total cities 3 ( 1 for Low wealth residence and some medium; 1 industrial, and 1 big city with Residence, commercial and HT Jobs) - Created a grid of 10x12, with Residential and Commercial in checkered manner ( 1 block residence and the next one commercial. With bus stop and subway on each of the block (This time using RTMVT) works great, commute time is reduced to less than 2 (Not sure what is the unit) - Air pollution and water pollution is less than 20 (16 and 19 i guess) pretty neat and healthy place :-) - HT Jobs of more than 30 k, so have a hydrogen plant in place (finally). - City population is 160k sims - There are no zots across the city, cause the commute time is less. Most ppl are using subway than bus, which is good, faster and less pollution and traffic - All the requirements for health, education, water and air pollution, safety graphs are in green,, more than 90% -Budget is neat making more than 12k profit a month Issues :- - There is very high demand for $$R and $$C (about 6000+), - I don't know why the $$R and $$C do not get converted to $$$'s. Am i missing something ? - The $$ building become some mediocore building and stop. But not skyscrapers, Built 1landmark and many parks and plazza's and trees using god mode - Waited for a long time at 50 k sims for $$$ demand to grow but with no luck. - I created another two blocks with $$R and $$C, the the demand does not go down and $$$R and C are zero or negative. I still have more that 5000 demand for $$R and $$C but nothing for $$$ I seem to be hitting a road block after some time and donno what to do next to keep the city growing to skyscrapers. Any suggestions ? Please help. Am i missing something fundamental. How can i see what is missing, My SIMs Seem to be happy :-|
  3. Hi all, I just started playing Simcity4 10 days back, I used to be a big fan of ceasar3, but nothing new there so left that and started Simcity4. In less than a week of playing i was able to create a region of about +300K sims and skyscrapers. used Typical grid system. Started with three cities, 1 for industrial(ID and IM) and one dor residence and later 1 big city for Commercial(CBD). As i went along built couple of more cities with ID+IM and one city with only HT (more than 30k jobs), I can now build a Hydrogen plant but dont have any funds there because of low tax for HT and high cost for power and water :-) Ok so far. My demands for $$$R and $$$C started shooting up. So created another city adjoining CBD to have only $$R and $$$R (Residence2) with subways and Highways. Now, Once the population reaches more than 250 k, the demands are fluctuating ex:- in my R city all the residency show negative (Except for $R) and in my CBD and HT , $R, and $$R are very high with mostly negative on $C, $ $C. I have only altered taxes in HT city with HT Tax as 5 % and other Industries as 20 %. and reduced accorrdingly taxes for Residence in residence and visa versa. I don't understand what to do, managed to get rid of all traffic issues by converting them to roads or Avenues. There are no zots, but many building are vacant sudenly with either a message that - vacant due to low demand or desirablity. So thought perhaps its due to pollution, So i created parks, plazza's trees, water treatment plants etc to bring air pollution and water pollution down. I tried creating $$$R in my CBD to enable quick commute for the welathy, the fluctuation is even more increasing. Schools, hostipals are balanced and fire and police protection is not too much but nevertheless not less as well. no luck Also tried getting rid of very high demand for $R, so created another city with only $R. Now i am thoroughly confused of what to do next ?? Any ideas, suggestions ? Attaching sceenshots for your references
×