Jump to content

Zygar

Member
  • Content Count

    8
  • Joined

  • Last Visited

    A long, long time ago...

Everything posted by Zygar

  1. NAM Traffic Simulators

    Oh wow, I didn't know about any of that! Thank you very much for the explanation, this probably explains why I had so much abandonment due to commute time in my cities, and why the game slows my Core 2 Quad 6600 to a crawl. I had road-top bus stations every 12 tiles in the majority of my cities. I don't particularly want my route calculations to reset every so often and break my cities, so I guess I'll give RTMT a miss this time around. It's a pity that bus and subway stops are so intrusive, but I suppose it's just something I'll have to live with in the pursuit of logical pathfinding! Cheers.
  2. NAM Traffic Simulators

    I mainly ask because I'm not sure of the exact mechanics of how both of these mods work - road top mass transit had separate versions for the different network capacities for the base NAM. I thought that maybe these would conflict in say, the case that a modded 1000 capacity street tile connects to an "unmodified" 250 capacity street tile - that tile being a road top mass-transit tile of some sort. If I'm making sense. I guess this would really be a question for the author of the other mod, but thanks anyway!
  3. NAM Traffic Simulators

    Are these compatible with the road top mass transit mods, like Cogeo's one here? - https://www.simtropolis.com/stex/index.cfm?id=13510 I ask because there are different dat files of the road top mass transit mod for different sizes - ie there's a "NAM 2x Capacity" .dat file, etc. I'd hate to have a nice, high capacity road, slap a bus stop in the middle of it, and cause a bottleneck!
  4. Originally posted by: SOLDIOR This topic is basically murdered by Society .....quote> This would be true if Societies didn't, y'know, suck.
  5. Did You Preorder SCS?

    You appear to be missing an option on that poll.
  6. All Your Base

    1999 called. They want their joke back.
  7. Cheapo Tower

    tut tut tut
  8. Black Hole

    Looks kind of cool, but pretty much useless for any kind of gameplay.
×