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wilmer007

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About wilmer007

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  1. 20x20 Zoning in a New Region

    ^ I like zoning 4x4 so this is why i wanted to do this layout. Whenever i did 4x4 lots i would leave some 4x4 lots for parks but in the 4x4 i could only place one 3x3 and then place 1x2 or 1x1 parks. I was just trying to put in a bunch of parks and zones together to save space so that roads don't take up too many tiles.
  2. 20x20 Zoning in a New Region

    I know they won't grow right away what i'm asking is how much do i have to do for this layout to actually grow.
  3. I want to do 20x20 zoning in a new region but i'm having a hard time getting it to develop because it's obviously a new region. I want to do this type of zoning so that i can put down 16 Large Parks in the middle like in this screenshot. I would like to do this for Industry and Commercial aswell and would like to do this layout for the whole map size hopefully without having to demolish later on or very little if any. Any help is gladly appreciated.
  4. Miami Dade

    Palm Avenue with no Avenue
  5. I started from scratch again and playing on the large sized map. I filled out the outer portion of my layout with agriculture but the RCI bar shows infinite demand of agriculture. Now since i filled out the map with all the agriculture zoning i want i just need to know if theres a mod to increase the jobs. I read about the Industry Quadrupler Mod but read that it doesn't affect Agriculture.
  6. What Size are the largest buildings

    I was referring to have a balanced city of RCI not a specialized Residential Medium Sized Map with nothing other than Residents.
  7. What Size are the largest buildings

    Yeah it's hard to guess what the record or max population of a city is but i had around 200k pop on a medium sized map on medium difficulty and i had about 25% left to fill in. That was using only 4x4 tiles so i had to download mods for civic buildings that had lot sizes of 4x4. Out of the box without any mods i would imagine the most a medium sized map can hold is 500k population. But like i said it's hard to get a good estimate without mods without actually setting up 3 cities (one for each type) and doing it all legit like maxis intended.
  8. Question about Avenues and One Way

    Well Prima guide said 2.5 hrs but i guess they lied again. Not like it matters cuz i would be RCI next to each other to lower commute times and thats how i mange to keep a 0.2 Commute Time.
  9. Question about Avenues and One Way

    Do that and it still won't work. Trust me. With the exception of AVE and MHW, traffic going between two cities must enter and exit from the same exact tile, and the tile must be bidirectionally pathed to do that. This is why multi-tile override networks (TLA-5 or RHW-4, for example) have NC pieces, because they make all the tiles bidirectionally pathed and connect them all together. OWRs only have paths going in one direction, so even using that "trick" (which is absolutely useless), you will NOT get a functioning neighbour connection. Unless, that is, you use a Loop Connector... Well you can always not build OWR for the particular section. Like if you have say 4x4 zones along the edges of the map you can just leave them as roads or avenues but everything else thats within the inter city limits can just be OWR so you can make them effective. So which is better overall for Maxis Traffic and which one is better overall for NAM Traffic? I still think OWR are the best overall for either Traffic Simulator.
  10. Question about Avenues and One Way

    They only make the automata move better; actual traffic is unaffected by whether it passes through a roundabout or an intersection. Yes, the Prima Guide does say that. It's wrong (not for the first time). My source is the game itself. The Prima Guide says that the OWR speed is 46 kph for cars, while actually it is 31 kph - the same as for roads. Where did the 46 come from? It's the speed of buses on OWRs, which is also the speed for buses on roads. Of course, all of this applies only to the Maxis traffic simulator, which you really don't want to use. Trust me. I"m using Maxis Traffic Simulator for the challenge. Once cities get bigger i'll use NAM Traffic Simulator. I find NAM Traffic Simulator not only less challenging but unrealistic. Maxis by default set a sim to travel no more than 2.5 hrs to get to work which reflects real life conditions. NAM Traffic extends that to 10 hrs not only making it super unrealistic but making the game much easier to build. No sim in their right mind (except truckers) would travel 10 hrs to get to work. When i do the dual OWR with a roundabout i use the 2x2 in the middle of the roundabout to place medium sized parks. The round about leaves a 1x2 in between roundabouts which is where i place 1x2 parks then later i remove the 1x2 parks to place a subway and bus. Also about the neighbor connections you can just build a road at the edges of the map to make the connection and then after the connection is made you can just drag OWR of the road. The road then converts into a OWR but with the neighbor connection.
  11. Question about Avenues and One Way

    Roundabouts remove intersections they just take up more tiles but help traffic flow much better, also the prima guide says that OWR travels faster than avenues so you are incorrect.
  12. What Size are the largest buildings

    I don't really care about repetition. I just want to set up my grid so that they have the highest lot size. For example if a 4x4 holds 6000 residents and i can fit 40 4x4s on the map all looking identical then i know i can reach a population of 240k. My goal is to just reach the highest population possible on the map size without using lot size mods or anything out of what maxis provided.
  13. I had read somewhere that 4x4 was the highest and largest buildings. Now i just read that for industrial there is much larger ones than 4x4. I wanna know what the largest zone is for each type so if i have to i can stop making every type 4x4.
  14. Question about Avenues and One Way

    You guys haven't helped much. What i want to know is why would the game want you to use Avenues when One Way Roads not only hold more capacity if put next to each other but the travel speed is faster too.
  15. Normally i would always make cities with Avenues only that way i wouldn't have to go back and redo the roads network. I would also use One Way roads aswell from time to time. However i was looking over the prima guide and noticed that Avenue holds more capacity but has lower travel speed while One Way Roads have faster speed and lower capacity. These are the stats according to the Prima Guide 2500 Capacity and 40 kph 2000 Capacity and 46 kph Wouldn't a One Way Road each way in that same 2 tiles over the the avenue be much better. I mean 2 One Way Roads (one each way) would hold a total of 4000 capacity and have a faster travel speed over an Avenue which holds 2500 and travels at 40kph. Wouldn't Two One Way roundabouts next to each other do a better job over an avenue or am i missing something like perhaps longer commute times. I use roundabouts so i reduce traffic time by removing intersections by using roundabouts. I'm curious about both when it comes to making 4x4 zones in your entire city and how they would work if using roundabouts aswell. Like for instance i have one city that is all Avenue Roundabouts and another city that is only One Way Roundabouts. However the one way roundabout city does not have 2 one way roads next to each other as the one way roads are 6 tiles apart with the 4x4 zone in between them. However i did start a new city using One Way Roads next to each other to form a roundabout essentially making Avenue Roundabouts but with Two One Way Roads.
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