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27 PositiveAbout infoman96
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New Red Cross DLC-for-charity
infoman96 replied to reReticulated Spline's topic in SimCity (2013) General Discussion
Exactly, there is an evil genius at Maxis that I need to meet. They come up with the most off the wall things that are hated by their customers so much that they but it anyways.. American consumerism at best. -
What the most money you ever had?
infoman96 replied to max2's topic in SimCity (2013) General Discussion
40,000,000 specialized on electronics but the city was still relatively nice although the budget deduct hourly comes up to an eye watering 90,000 loss an hour. I tried my best to fix if, but it wasn't possible. -
Too many Garbage/Recycle to collect
infoman96 replied to Rian Gray's topic in SimCity (2013) General Discussion
I'm having this same exact problem, like 12.000 bins will be collected out of 58.000. My recycling trucks follow directly behind each other throughout the city. I think to solve this problem Maxis should make it so that we can place 'recycling dumps' where Sims drive their recyclables to the dump and the recycling trucks pick it up. Also increase the amount of recyclables the trucks can hold to 5 tons.- 21 Replies
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New Expansion Pack in November - Cities of Tomorrow
infoman96 replied to macscfan's topic in SimCity (2013) General Discussion
You all are complaining about the right thing, but in the wrong manor. If you believe I am going to spend money to have bigger cities then EA is out of its mind, and I'm sure EA understands this as well no matter how terrible their service is. I believe larger cities will be coming soon, and this expansion pack will fit perfectly within our expanded cities. -
No recyclables, production stopped?
infoman96 replied to X-Static's topic in SimCity (2013) General Discussion
It could depend on the time of day, if its night time most likely they've already processed all the recyables, if that's not the case then turn your recycling center on and off and see what happens when the recycling trucks begin their shifts. Get back to us with your solution because I'm sure someone else has had to deal with this as well. -
My cousin plays the game as well so I make sure he provides adequate enough industry for myself and then some but he isn't providing all the freight he could but this could be going back to regional highway traffic. We are building a great works now so tons and tons of vehicles pass thru my city on the daily, and sometime when he attempts to gift me various materials it says something like "Gift Stalled At Border" so I can only assume the same thing is happening to the freight.
- 6 Replies
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- freight
- update 7.0
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I honestly believe that the larger maps are coming very soon solely because the Mac version is now here and the problems of the past are fading away quickly. Maxis has done well with updates thus far, so hopefully by update 10 we'll be seeing larger maps: but until then I'm periodically checking Twitter!
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I honestly wish that we could just import freight; I hate having industrial areas in every city. I don't mind a few industrial buildings, but the districts the game is requiring are those districts that take about 1/3 of the city. My neighboring cities have fairly adequate industrial districts to support themselves and I, but business continue to spew "Closing. Not Enough Freight.". Another thing I wish to encourage people to build industrial districts along with building education is being able to sell excess freight from the trade depot. We should be getting something out of the deal for those of us who have freight modules.
- 6 Replies
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- freight
- update 7.0
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Mine is playable as well, its smooth but if I try to increase the graphics it largely becomes unplayable.
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Mine said the exact opposite "Your Graphic Card Is Newer Than Expected, Lowering Graphics To Run Faster"-paraphrasing. I LOVE using it on my MacBook, but my PC without a doubt has the upper-hand in graphics right now.
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Red Cross is on the way
infoman96 replied to joaorodriguez's topic in SimCity (2013) General Discussion
For those of us who do enjoy a more realistic approach to the game, this could be useful to say the least. Thank you for the great find by the way! -
I've been using the tunnels like a mad-men, they aren't cheap but well worth it for those like myself who are building cross-city connectors; hopefully someday they'll make it so the tunnels could have tunnels en route to their destinations. I've placed two religious buildings (modern temple and mosque) but haven't paid much attention to them thus far. It even seems like I have a few new buildings but then again they could be from 6.0 because I didn't play much of 6.0 at all. Overall I'm very pleased with the update, I'm not pleased with cities at the moment but of course that's a personal problem. Hopefully EA/Maxis keeps up this work ethic, it must be pretty costly to continue making these crucial updates.
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Airship DLC 50% in Origin
infoman96 replied to CaribbeanSail's topic in SimCity (2013) General Discussion
Although I enjoy the Amusement Park DLC I rarely use it, in-fact, I only have it in one city thus far. Surprisingly enough it took a lot of land, but I still managed to make the city nice enough to have an airport, an ultra wealthy business district, a mid-class business district (seperare from the other), and even a casino district. Of course more land would be appreciated but I've done fairly well with the existing amount of land. -
The "Wish-This-DLC-Would-Come-Out" Topic
infoman96 replied to GoingNumb's topic in SimCity (2013) General Discussion
I wish they would allow us to annex the land surrounding our cities. I have a few cities that I just need more land on, but I don't want to start over completely. -
Has anyone seen the taller buildings yet on update 6? I still haven't played because my Windows computer doesn't seem like it wants to connect to the Internet; anyways, if any of you have seen the taller buildings are they much taller than before?
