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Everything posted by smirkazor
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[NEW] Skype! Mature Region!- Teamwork- [North America West 3]
smirkazor replied to MiniMoose12's topic in SimCity (2013) Region Games
i would be interested but im in the uk and not sure if the time difference would allow me to or not. -
Starting new region. active players only. new rules.
smirkazor replied to mendi80's topic in SimCity (2013) Region Games
i have also sent a request, having no filters at all for the game is terrible. -
Simcity Annouces Beta!
smirkazor replied to I. Lostalim's topic in SimCity (2013) General Discussion
Took a few attempts on each page but i have now finally registered for simcity closed beta . just keep trying guys. -
Simcity Annouces Beta!
smirkazor replied to I. Lostalim's topic in SimCity (2013) General Discussion
Cannot connect to the website, keeps saying it doesnt exist. Is it even up? -
I so hope this is all true and will be announced this week. so excited, even installed sc2000 again lol.
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Show off your bad traffic, traffic interchanges or new ideas for how to make use of roads in Cities Xl! ( Pictures+ Screenshots)
smirkazor replied to Jesse Swiss's topic in Cities XXL City Journals
In my one city i have made tons of custom interchanges and road designs. I have so many pictures i'm just going to link you to my Imageshack pages. http://img715.imageshack.us/g/cxlscreenshothithereaelm.jpg/ Along with 1 taster. -
oh my god, just looked through every update. wow, that was awesome, i want everything in ur bat folder!!! and i'd go back to simcity 4 right now. Love all the trains. just amazing work.
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Whats with all the different colour roads? and where do i get them?
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Part 1: http://www.youtube.com/user/Smirkaor#p/a/u/1/zy33LMRaduE. Part 2: http://www.youtube.com/user/Smirkaor#p/a/u/0/f6gFhDvJx4U. I will post some recent pictures of my latest endavours. I would love to hear back from anyone that watches it, comment either here or on my u-tube page's. thnx Smirkazor.
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Show off your cities! (Screen Shots)
smirkazor replied to Naviss's topic in Cities XXL City Journals
wow, that postcard effect makes them look so much better! I like the very interesting design of an eye, looks awesome from above, might have to come visit ingame , after you finished the latest version ofcourse. Its good to see you on caliban, my home too. The old english building's picture is one of my favourite, as well as the CBD. -
What i want to know is were the hell are they now? Complete silence from MC atm apart from replies to support tickets. Give us some news MC!!!
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My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
Go take a look around google earth sometime, then comment about my use of roads. You seem to have misunderstood me, i said it was inspired by real life infrastructure, as in i have looked around taken some interesting junctions and road networks and integrated them into my city, the city as a whole is not based from a real life city, but the individual pieces are, as well as some made up stuff. Since when did i state that i was making my city realistic anyhow???? I just cant take any of ur (TOO MANY ROADS) criticism seriously. This is a game, and i love to build roads, and so i do. You could take this as an (EYE CANDY) city if you truly believe i have too many roads. if i built less roads i would have serious traffic issues. See if you can spot my ELEVATED highways and their offramps. Which i think you are getting ur omg too many roads from. and whats nthe problem with dual avenue's and expressways. Smirkazor -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
1. This is a game. 2. Have you not seen a big city recently? they have tons of roads, everything i have built is based off of real life infrastructure 3. you can never have too many roads, especially with the lack of mass transit in the game 4. I like to express my creativity in my roads, and if it means building lots of them, so be it. and about the camera, my fps was very crappy using an ingame/computer recording, as well as taking up craploads of space. Using an external camera is alot easier imo. i really disagree with what you've stated herdervriend LONG LIVE ROADS!!!!!! -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
Enjoy. -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
Oversized streets!!?? if anything the smallest street is too small lol. -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
I stumbled across a way to increase the size of my suburb without having to flatten the surrounding area, and give it a more rio feel. Terracing, i know its not a new idea, but i didnt think of doing it until now . -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
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My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
Hello guys, heres an update on how my cities going. I dont have any stories, or fiction to tell you, just a load of pictures that speak for themselves. Make what you will of them. 1st screen is a reminder of the earliest part of my city. 2nd screen 3rd 4th 5th image shows place for a bridge construction. 6th My last image wont load, so this will have to do. -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
Hi there, here are 2 pictures, one from above, and one from postcard view of the new development surrounding my newest road network. -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
had to make it myself using different roads, bridges and the highway simple interchange from expressway to highway. Inspiration from Uk motorways, atleast. -
My great city named 'Hi there aelencia'
smirkazor replied to smirkazor's topic in Cities XXL City Journals
This is my latest creation. Hope ya like it took me aaaaggeess. -
Well hello there everyone, longtime no-see, i figured that if i was going to get bk into sc4 and carry on building my region i might as well start anew with a new cj, the old one was missing alot of pics that got deleted. i will only be doing small updates as i wont have much time to do alot as i've got alot of work hours so without further adue i reintroduce my region with the continuation of my first ever city i established on this region. LEXAMPLETON! This is a bit out of date pic, i will get a better view of the island part of the city in my next update. On my previous CJ u might of noticed that i had already built up half of this area quite well, but with some unforseen circumstances i had lost large parts of my region due to reformatting issues (which i'm still annoyed about). Anyway i'm going to be trying to rebuild it almost exatly to what it was on my other parts of my region using the only pictures i still have of them (thankfully), with some improvements. I like to use rail alot as well as highways as you would have seen from my previous CJ, especcially with the use of froggy's highspeed rail pilone thingy's, though i dont know how i can change the tile colour because atm it stands out alot and i have to use trees to help cover it up, if anyone knows of anything pls let me know. When building new areas, i always start by placing medium zones,(high always for industrial), and then upgrade to high later on when i think its neccisary so i can get skyscrapers or near high where i see fit Here we have some development starting. With a zoomed in pic for a better view. That is all i could do for the moment, its not much but its a start, i'm not sure when i will update again, could be a few hours or a day or two, hopefully not too long guess it will give time for comments anyway. Seeya Smirkazor
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i dont know what the hell is wrong with my game but ive got that problem with transport again where it wont work properly causing very long commute times and abandonment, last time i overcame it with getting rid of mostly all my addons but for some reason its happening again and i havent changed a single thing, so i give up frankly of getting this working, as i cant have any special addons batt's or lots so there's not much point in continuing the city journal as i cant create what i really want to do. I'll just wait for citiesXL. Wasnt getting hardly any comments anyway so no big loss. i still have all my pictures of all my best work that i can show if people are interested. Its a sad, sad day.
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Hey again guys, been longer than i thought it would have been since my last update, but anyway here it is. This update will be focusing on my latest city Meanderton. This has sort of been an experiment region, where i have made it so the only way people can get to their jobs and get home is via rail and busses . As you can see both zones are completely cut-off and only connected via rail. On the other side of the river I have started laying out the next part to the city. I added a couple of zones to get things started. Here we have a partial view of Meanderton's industrial sector complete with Seaport off picture, a small commercial area with a new underconstruction small airport. This is just an extension of the residential area. Continued, with some more farms. Overview Back over on the other side of the river, here is the last area. Lastly a closeup of the park you can see in the previous screenie. Thats all for now, not sure when my next update will be. Thanks.
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i gave it a try, what you suggested but nothing , dont think it has anything to do with it loading, as it never did it before when playing years ago.
