-
Content Count
32 -
Joined
-
Last Visited
Community Reputation
0 Clean SlateAbout pottebaum
-
Rank
Hitchhiker
-
SimCity: Multiplayer Discussion
pottebaum replied to Vahr's topic in SimCity (2013) General Discussion
Also, imagine if your city was largely industry, and the neighboring city housed many of the factories' workers. What would happen if all of those workers were no longer there? As a fix, I'm a little worried that the multiplayer aspect of the game will include trading, pollution spill-over, and emergency assistance, but will not include something as simple as inter-city commuting. -
SimCity: Multiplayer Discussion
pottebaum replied to Vahr's topic in SimCity (2013) General Discussion
^That first issue is what I've been worrying about, as well. I think multiplayer could be really cool, but I think any of the possible solutions to that problem really take away from the coolness of it all. -
Hey guys, I'm looking into buying a Mac, and I'm wondering: what limitations do Mac users have on them when it comes to Simcity, ST downloads, etc? Thanks!
-
It's like SimCity... but for a nation!
pottebaum replied to Mattropolis's topic in City-Building Games
CN is awesome once you gain an understanding as to how things work--especially when you get involved within an alliance. ^Mutually Assured Defense is a great alliance, btw. -
-
As I try to make my cities more realistic, I'm finding it really frustrating how much land commercial development takes up. It just looks unrealistic. I tried using toraco's commercial 3X jobs mod, but it didn't work for whatever reason. Any ideas?
-
Sorry, I should've posted this is city-building concepts. So you should. Moving. NOB
-
As I try to make my cities more realistic, I'm finding it really frustrating how much land commercial development takes up. It just looks unrealistic. I tried using toraco's commercial 3X jobs mod, but it didn't work for whatever reason. Any ideas?
-
Problems with inter-city transit...
pottebaum replied to pottebaum's topic in SC4 Bugs & Technical Issues
Oh, and I'm playing with Deluxe. -
Problems with inter-city transit...
pottebaum replied to pottebaum's topic in SC4 Bugs & Technical Issues
^Well, I don't think that's it, because a lot of people work in these cities. And when I check the main city's traffic flows, it shows buses going into the other cities. -
Problems with inter-city transit...
pottebaum replied to pottebaum's topic in SC4 Bugs & Technical Issues
^ huh? -
Problems with inter-city transit...
pottebaum replied to pottebaum's topic in SC4 Bugs & Technical Issues
Well--I tried that, and it didn't work. What's really weird is that when I query the bus stops, it shows car commuters traveling to it from the other city. -
Problems with inter-city transit...
pottebaum replied to pottebaum's topic in SC4 Bugs & Technical Issues
Thanks, giorgos! I'll check that out. -
I'm having a problem I haven't encountered before. I have one city with a population of around 20,000--but the majority of the commercial jobs are distributed elsewhere in the region. The roads work fine, but I wanted to start using bus stops for travel between the two cities. So I put a few bus stops in one of the surrounding commercial job cities. When I go back to my main city, and query the road to see who's all traveling on it, I see that there are quite a few buses crossing the city limits. Yet when I go to the other city, the bus stops report absolutely no usage. The oddest part is that, once in a while, the stop will report usage--but then it goes back to 0% less than a second later. The same thing happens with trains. Any ideas?
-
One of my old downtowns: Looks pretty realistic, huh?
