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Everything posted by Cactaur55
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...And to answer to Ninja12 do a search on the thread Worst Highway and you'll find the thread, and search some of unsusalfire's replies on the bottom, and you'll find the mod. I see he didn't post it here. Well, I'm working to get a quick metropolis, and fully made of [once 350,000], but then that darned cap limit wouldn't let me see the full 100,000 and overusage, and there was the roundabout the whole city had to use to get onto the highway... For some reason, it appeared with the route query that there were no people on it, where from the avenue that conjoined it a few tiles later, there were traffic, [the number cap number]. My new high rise part of my city had no jobs, and they were the all-mighty Ong Condos!!! I could make pictures, but... It may not be needed. (I did my city before I read this.) Well, cool thing you did there, unsusalfire, and again interesting and a little frustrating. [:0]
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Oh, but I see some places where one lane can't acess the others, only one. Maybe you should rething it. Just my two cents.
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Hmmmm... Maybe FireSka is possible referring to the interchanges like SC3k did? And for those who don't know this shortened term/acronym, its Sim City 3000 Just an idea. *I honestly didn't like the SC3k interchanges, they were just offramps leading to another highway...
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Yeah, but if you look carefully, you'll see that the roads nearly instantly rebuild themselves, but at around corners of avenues (maybe because they cant reconstruct a 4 tile intersection of roads) and some other places like steep hills, they'll make the road self destruct. But then the problem is that it won't happen NEXT to it, not on it. It just affects placement of road top lots that are next to it, or sometimes it won't allow the placement of road or other things, like monorails next to it. But it may be the corner stuff and situation thingies. I'm not a SC4 mod wiz, but this is my idea. By the way? when was the NAM started? Thanks!
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Well... Here comes another problem with the Pedestrian malls!!! Sometimes roads cannot be placed next to the pedestrian malls, at least on slopes, but then with things like toll booths or a road taxi stand (got it from the LEX), it blows up halfway and won't allow me to rebuild it. Next, I show something more specific... Almost the same as above. Finally, this shows that without the ped malls, nothing self destructs or isn't unrebuildable. Although this is avoidable by placing the Pedestrian Malls last, it is a little bit funky doing that... Hehe... This is also a nice layout, surrounding the station with the malls and using a taxi stand, if you have it. Without it, my stations would be next to the roads and 98% of my sims (poor and rich) would use the bus... What a LONG ISORE! Thanks for listening! P.S. Maybe I could be the official non modder beta tester??? Hehe I'm just kidding. I kept spelling pedestrian wrong...
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Well, thanks TGC! When he said About this being an option........don't count on it happening. I thought he meant it going to be taken out and won't be available... Thanks again for clearing it up! Great mod(d)!
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Well, Tropod, I don't udnerstand what you're saying if it will be an option or will it be fixed. First you said: Now THAT, is interesting!!..........how you'd see this as a problem, I don't know. Which made me think it won't be fixed. But this one: About this being an option........don't count on it happening. Made me think it will be fixed... If it's going to be fixed, would you duplicate the puzzlepieces and ped malls to have an udnerwater choice? This is another of my strange and possible good ideas! Oh, and one more post for Tropod, then he'll have 1,337 posts! Just wanted to say that.
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*off topic reply* Hehe... fmorel90, I always do that with my UDI missions, placing the avenus overpasses underwater and driving underwater insead of using my briges to get to the other side of the river.
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If you're referring to mine, I'd add this: Create a long river seperating your R from C and I and place the ped malls underground, then place bus stops, and other MT on the edge of the other side of the mall. They swim to get to their MT and ride all across town, but that needs a little bump in the walking speed of one plugin. I chagned mine to seven, and it's too funny... Just you don't see them underwater... Would there be any automata editing could do that? That is, if you were laughing at mine. Good mod and addons, Tropod and the NAM team!
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Hey, I've seen some interesting things with the terrain file. I've found another problem with the ped malls... !!!Images hoestf offsite
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Well, I have let the time go by for about one year, and isn't the minimum supposed to be 6 months? Before the pathfinding fix, it went through the problem, now, it just does what I have shown... Unless... 7 months isn't enough or I have to replace it or something. Oh well, it's funny wathing how STEUUUPID the sims are. I use the better pathfinding plugin, but it made my computer lag a little bit more and I didn't like it, so I changed it to the lowest, so the sims would find some very interesting routes for me to laugh at. Is that why? hehe Again, great stuff, Tropod! Now I can't live in SC4 without the Network Addon Mod! (I wish I could actually do something instead of just saying what works and not, but I have a knack of finding bugs hehe off topic note)
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Hmmm... Maybe you havn't placed the items in the right place? You have WinZip, or WinRAR, right? They should automatically place the things in the right area. Maybe you got a corrupted version. My Orthogonal interchange was just a red thing until i deleted it, rant he game one and got out, then placed it back in, and it seemed to work. Give that a try, if not, Tropod or someone else could help you! Have fun!
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Okay, Tropod, to clear this up... Refer to my pervious post... !Images hosted off site
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Hey, Tropod! I think you for fixing the pathfind thingies for the orthogonal intersection! The whole place is UDI-able! But then that created another problem... As you see the cars ignore it and go all the around to my nearest overpass and go around to where the OLD problem used to be... Just my/our luck, isn't it? Oh, and SantoS, just a thought (it may not be true, just an idea)... Maybe if you have snap onto roads and you drive onto the opposite direction of the road, your car will dissapear because amybe the game wont let you go around, like snapping your the opposite way. I did that when I lined up one ways and avenues the opposite way and my cars dissapear. Maybe instead of having the intersection go all the way, ave the one way go to one lane and the road on the other one... O = One Way Road / A = Avenue / R = Road / | = Middle of Avenue A | A A | A OOA | A RRR (instead of OOAARR) A | A A | A Remember this is an idea/opinion! It may not be true
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There's a problem in this cuved part. When I go UDI (literally) and drive over this curve, my car dissapears... Anybody know why? Also, my traffic doesn't want to go over it. The other lanes (the longer ones) work, but this particular part (or I would say, the shorter interchange part) is a little messed up. Is this a known issue? Can anybody fix it? Thanks, and great work, Tropod, and the other that are working on this outstanding/terrific mod(d)! EDIT: Oops.. I didn't notice that traffic problem was already known... maybe I was a little eye-closed and didn't see the avenue down at the bottom.
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Date: 6/14/2004 2:41:16 AM Author: I did take the previous version off, but that was because I was doing up a more up to date version . Just a tip for you too; whenever you EDIT your own post, it's usually a good idea to point out just that, that it has been edited [just by putting 'Edit' where you've edited it should be enough]. Doing this can sometimes save some confusion .quote> Well thanks, but in the Essentials Part of the Mods section, it works great (6.14.04). But then the orth (I forgot the rest...) intersection does not work... Is that part of the update or something? I feel dumb today... Sleeping all day...
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Hey Tropod, the link for the latest network addon is broken! Did you take it off or something? I'd really like the stuff in it... Maybe it'll by up tomorrow morning... (Stupid internet problems... Fast, but not reliable... FEEL PITY ON ME! just kidding...) P.S. I have a knack for finding things 10 seconds after my problem... Please disregard this... Boy this is the 3rd time I've done it... In one day! sorry
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Thanks guys, Dusk and the other guy... *ashamed* I got new pictures, so I don't want to edit the older one, and maybe a mod can take out the previous one. ___________________________________________________________ Funny toll booth, ain't it? It's also UDI compatable! Hmmm... Two robbers are gliding along their Get Away Van, which is on the highway!!! Strange... Hmmmm... Maybe the game is trying to tell me there is a 1337 (Elite) driver on my freeways... Ehhhh... Offroading freight trucks! THE DAY AFTER TOMORROW! Sorta... Interesting traffic... Everyone wants to drive in a circle motion in my avenue. (Dual Ninja Gaiden Towers after bulldoze) It isn't wise to build on an extinct volcano, especially with the marina in your cities and you have your UDI Mission Indicators on... They may not be funny to all, but they're interesting to me...
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Well darn, thanks... Where do I upload them? I knew this was going to happen, but I gave it a C:\ Test... Anyway, I think I figured it out... The RTF right? If that's so, why can't I upload? Or maybe it's not... What file types are allowed?
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Here are mine! (First time using pics) A 1337 Driver on my highways? Offroading Freight Trucks! One guy and me left... (Not counting Commercial) (Oops.. One picture too big...)
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Your worst traffic jam pics
Cactaur55 replied to unusualfire's topic in SimCity 4 General Discussion
... I already have the 10x, but it would be nice if someone would just add that respawn thing so that there will be an Illusion that there is traffic... The game can get lonely sometimes -
Your worst traffic jam pics
Cactaur55 replied to unusualfire's topic in SimCity 4 General Discussion
So cool! I see one heck of a lot of traffic, real ones... Sadly, with all the PLOP hi-rises I use.. Anyway, can anybody edit the rates, or whatever so that it matches up with the Network Addon Beta? It would be cool to see the 10x commute, 10x speed, and a lot of traffic at once...
