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8elhaj

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Everything posted by 8elhaj

  1. a couple things that don't make sense...

    This is all true, hopefully MC will look into it and change stuff.
  2. How do you build highways?

    highways are broken especially when you need to connect the highway to its bridge. The prices of the bridges and their up-keeping is ridiculous. They have to work on that.
  3. Pollution Levels

    They really have to work on pollution because it is ruining the whole game and parks dont help at all.
  4. Solo Trading

    is there any words from MC that they will improve solo trading? and to be able to trade resources with your own cities? This is important because i stopped playing 4 days after i got the game. there is no value in it and i feel cheated. I really hope they do something about it or refund.
  5. Solo Trading

    Can we get MC to comment on this? Because i really cant keep playing the game. I stopped and went back to SC4 its kida sad
  6. Holidays - Holiday Hotels

    They have to fix the pollution glitch. its making the whole game unplayable. They also have to fix highways and lower their costs and the education glitch.
  7. Is it possible?

    Originally posted by: rhenry Originally posted by: ForceInfinity I dont know if this will be possible, but I was going to experiment with this thing once I get further along to see how many crazy road structures I can get built (or if it's even possible). I was going to see about building a Glenwood Springs Canyon style viaduct, maybe a double decker bridge or viaduct, or design a freeway that has a construct that looks like an elevated carpool lane (People from LA California will know what I'm talking about). Being a road geek type, this does open up several possibilities for me to try out. My more pertinent question for those that have hacked away at single player some more, is it possible to get to 1 million population in single player and still be either income neutral or income positive and population growth neutral to positive?quote> I am starting to think it might be possible. I got another city up to 550,000 the other day and started to lose money but I am starting to see the strategy and how it might be possible. You have to watch your trade window very closely and every time it's possible you should sell something that has a value higher than 1, if it's a resource, or a positive value at all if it's office services. Any time you see a resource dip into the negative you should weigh your option, asking which of them you can create on your own without causing a negative impact in other areas. For example, let's say you are negative in fuel, industry, offices and hi tech industry. Well, we know you have to trade for fuel and it's probably the most important thing. So for every 10,000 c you have surplus you can buy a unit of something. When you have at least 12,000 buy some fuel or whatever else you need. Okay, deciding what other resource to buy and what to creat on your own. You can creat hi tech and also offices without impact on the environment so yu should place more of those and you should buy as much heavy industry, manufacturing and fuel as you can. Also food. You can make endless amounts of low density offices without needing ANYTHING but Qualified workers. These are your life blood. Get out into them suburbs and load up on QW, while loading the outer ring of your inner city with Low density office, which look barely different than medium density (requiring execs) and trade that office space as often as you can. BE SURE TO KEEP THE QW HAPPY!!! then they will keep moving in and your offices will continue to fill and you can keep trading and those offices need no reason to function because you're trading them so Omnicorp is responsible for finding a purpose for them. By doing this I am pretty sure you can get to 1 mill. You can live even without unqualifeds, or with very few of them, and execs and elites. they're not as important as qualifieds. quote> I used this strategy but the problem is that i find myself having to do it in all my cities which sux because all my cties look almost the same. I cant specialise in diffrent things. It gets really boring after the first two cities. it becomes painful to even play. They really ahve to fix it and fic the highways and education gliches.
  8. Bridges are impossible!

    They still didnt fix the highway bridge glitches where it doesnt want to connect to an existing highways. they also have to make highways and its bridges less expensive. They also have to change the way u demolish roads and highways because if u want to demolish one part the whole segment goes with it and its annoying.
  9. Air Pollution. Grr.

    There are a lot of glitches that have to do with pollution. like for example i build manufacturing in one side of the map and farms on the orther but sometimes the farms complain that there is pollution. then after a while they stop complaining and then again they complain even if i didnt change anything in the city. There are alot of glitches that have to do with pollution and education..
  10. Single player trade is unfair

    i got to 1.300.000 but its completely boring to play because there is to region-play mode and u cant specialize. They really have to fix this.
  11. Solo Trading

    Originally posted by: ForceInfinity Originally posted by: abcvs - in the Solo mode you can trade only with Omnicorp (this is a feature of the game) for trading with the other people or between your cities you need to go on Planet modequote> I would say the answer to solo trading is pretty clear folks. We also don't need to turn this thread into yet another thread moaning about the Planet Offer. quote> With all due respect, many people do *not* like that answer, and they're going to want to voice that opinion. Sadly I have the bad feeling you'll probably have your hands full if the mission is to suppress those complaints. For my part, I plan to engage in a couple experiments with the game and it may wind up boiling down to acting glacially to get the city up in size. But it is bothersome if it is true that it is mathematically impossible to fully build out a city in single player mode due to the Omnicorp/resource constraints. Just from my own experience writing games, I know that getting the balance all wrong for single player is a big no no. quote> You're right. Solo mode is painful to play. I was one of those that deffended Cities XL when everybody was complaining but when i played it for 5 days it really is clear that Solo Mode was just a demo or actually a beta. Why would they make us pay for a Beta test?? The game is really broken if u ant to have a city with more than 250000 people. Also the highways are a mess. and lets not forget the worse of all: the trading part of Solo Mode. U cant specialise since the only pertener u have to trade with is Omni, and thats to the ratio of 4:1. They have to fix the game big time. They also have to put a region mode if not then there is no reason of trying to build almost the same city on each map.
  12. They really have to fix the trading in solo mode because u can not have a sustainable income like this. u cant have large cities and u have to always build the same kind of cities since u cant specialize to trade with ur other cities. I think this is what will make me regret buying the game
  13. Originally posted by: rss334 CrestView on Prosperus quote> In the 5th picture, does it show a crime? that means it actually has crimes! Has anyone seen sth like that somewhere else?
  14. Highway Blues

    Yeah they have to fix the highways, its kinda not good
  15. Solo Trading

    Yes thats actually the first or second biggest problem. There is regionplay in Solo Mode so you cant get one of your cities trade with another one of your which makes specialization obsolete which takes off the point of building a city because you will always have to build the same kind of city which boring. They really have to fix that soon.
  16. Airports & Harbours

    Yes there are airports and seaports in Solo Mode of the game, u just have to unlock it
  17. cities xl way too easy?

    They really have to implement region play in Solo Mode, if not in infrastructure then atleast in trading, if not then there is not need of specializing and it gets boring... It would also be good if they release PO stuff in an expansion pack or add-ons that they can charge for.
  18. Reviews of Cities XL

    Originally posted by: Naviss My review, Due to being asked bout it. I was in the beta from day one (June), And now that I finally got to play the full game today, I can honestly say alot has changed! I LOVE it now, Crashes are much less and gameplay in general. Only one so far today! If you're just getting the game, It feels pretty fresh. But after playing in the beta since June, I'm ready for a Gem. So overall it's kept my interest really well for the last 5 months. Honestly the PO kinda keeps it exciting. Being able to go to other peoples cities and see what they've done. Also talking to other people gives me a pass time while building up money or just enjoying my city. Though I know it's not for some people. In the beta the site (citiesxl.com) worked great, Showing my city's stats. That was another huge reason I liked the game. But currently for some reason my account shows I have no cities and I wrote support about it. One of the best features the game has over the beta that I personally loved was that of the Expert mode. For those of you who don't know what it is or does, When checked on it allows you to remove your population caps. Meaning I can build T3 housing / factories from the start. I wouldn't advise this for people that hasn't played before or not use to how the econ works, As you'll lose your city quick. But for people that know how to work things, This is a huge plus being able to build your city from start rather then changing it down the line to fit your new econ / population. (Roads have always and I think will always be a problem trying to upgrade.) The landmarks (blueprints) was another selling point for me, I had seen all the landmarks and this is where the game really shines! These mega buildings will really set a city apart from others. They aren't just a plop and build in 30 seconds, These take days to fully build and that's if you have everything they need to construct it! I feel they've spent more time on these then any other buildings in the game. At the moment I'm not shure how you go about getting a blueprint for these things? As in the beta it was much different. But I promise you'll be VERY pleased with all of them. The biggest downfall for me personally is terraforming or lack there of.... Not only is it over priced but the effects is rather disappointing. I expect it to level the ground at the same height, Yet even after clicking the same spot many times it does nothing. This was a issue in the beta and still is in the main game. (-10 points there!) It seems CXL, Will be supporting the game. It's only been out 2 days and already 3 patches along with a news post on the site stating more stuff will be coming within the next few weeks. If they keep the new content coming..... I'll be one happy camper! The game overall is amazing and alot of fun. It may not be your SC5 but there is many aspects of it that is rather impressive. My rating chart; Graphics: 9/10 (Really great! Though at night they need to make the lights brighter in the cities.) Gameplay: 7/10 (The trade system needs alot of work. But if you only do SP then it's not a problem. Once you pick up on how to read your city status it's rather simple!) Longevity: 8/10 (If you have the PO, I think you can find it'll be more fun to keep playing. Least for me.) Sound: 5/10 (I love the songs.... However there is not many... And they get old after months of playing. There is also no real city sounds, Like Cars driving honking, People talking etc, They should at least have this at street level view. BIG DOWNFALL!) Scenario: 7/10 (There is a good amount of maps. Alot are pretty fun and nice looking, But in the PO you got to FIGHT for a good spot. ) Overall: 8/10 (Really very happy with the game, Though I'll admit there is a ton of issues left that has to be worked out. It feels as if the beta is still going just with a few patches. In time this will get much better, And I feel once we start getting new content both mass transit and gems it will be a really fun game down the line.) My final word is, The game is still very much playable and fun even with the issues that are there. Give the game a weeks to work things out and lets see where it goes! I would buy this game! quote> Great review, objective and to the point, unlike other childish comments that ignore the point of this thread.
  19. My thoughts on Cities XL

    Originally posted by: joeynymets another something i found that i think is bad...the the cars, trucks etc look like gray boxes unless you zoom in alotquote> Thats only if you are in mid-graphics or less, to solve it you have to set graphics to high, but ofcourse you have to have a good GPU, CPU and enough memory.
  20. Originally posted by: gnomonite Originally posted by: 8elhaj I really think that whats ridiculous is you waiting till the eve of the game launch to order, you couldve at least ordered 3-5 days before. they cant get you the game in 1 day because people working there are human and they need sleep too. Anyway you still get the limited edition for 20 bucks less so you have nothing to complain about.quote> I agree! they are human and they love their sleep as much as I do! But my main issue is that if they cant fulfil orders that quickly, why accept them until such a late date. Why not stop accepting pre-orders a week before the launch. quote> To give you and custumers who didnt get the chance to order before the oprtunity to get the game for 10$ less. If anything they are doing you and late buyers and favor.
  21. I really think that whats ridiculous is you waiting till the eve of the game launch to order, you couldve at least ordered 3-5 days before. they cant get you the game in 1 day because people working there are human and they need sleep too. Anyway you still get the limited edition for 20 bucks less so you have nothing to complain about.
  22. Reviews of Cities XL

    I would hold on a bit before believing any review now since the game has just came out and for the amount of stuff there is it should be tested atleast for 5-7 -days before a good trustworthy review. Unless of course if the reviewer started playing a week ago but thats impossible since the servers just started now.
  23. My thoughts on Cities XL

    Originally posted by: egod6969 @ 8elhaj You are paying $40 for the product. But what if PO goes under and MC shuts their servers off in a year, will you still be able to play single player, remember you have to login there is no seperate launcher unless they release one. Then your $40 is down the drain and you have a game you can no longer play. quote> That is not true, you can still play Cities XL Solo without conection after the initial activation. This is why it is a good thing to check the facts before giving judgemnts.
  24. My thoughts on Cities XL

    Originally posted by: Brandon8181 8elhaj, The price isn't unreasonable - but the thing is, if you stop paying, then you loose any city you've built online, and what if MC goes under? Then you loose all your money, plus all your cities, right? Brandon quote> What some people dont get in this forum is that when you pay for PO you are not paying for a product. The product is the 40$ you payed for a copy of the game, and that you have it for yourself, you own it. But PO is a service and a service is by its nature perishable so you dont own those cities and when they get deleted after you did not lose anything because you still used the service and "ENJOYED" it. edited for content. swat
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