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Everything posted by Hybr1d
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Ok so i'm trying to this map to render but it just isn't happening. I've looked the region install guide on the omnibus about a dozen times, and I don't know what i'm missing. I've got the config.bmp, the png and the JPEG image for this map. So then I go into the game, go to the region, open the grayscale image file dialog, but I can't find the damn folder that has all of the files in it. Could somebody help me out here? I really have been working on this for about 2 hours and no success.
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Put this together. let me know what you think.
Hybr1d replied to Dewm's topic in Cities: Skylines General Discussion
There will be terraforming in the map editor. You just can't terraform in-game when you start the map. -
Will Project Orion ever work properly?
Hybr1d posted a topic in SimCity (2013) Modding - Open Discussion
By "properly" I mean will we ever be able to build outside of the original borders without manually plopping roads and buildings? If I'm correct, we have to manually plop down everything because we can't grow zones like we can in the original square. Will it ever be possible to do what I am describing? -
Will Project Orion ever work properly?
Hybr1d replied to Hybr1d's topic in SimCity (2013) Modding - Open Discussion
What about the data maps that show pollution, water, land value, etc? Will that be fixed soon? -
I haven't been following this website and I haven't played SC13 in a very long time. So.... what's the progress on somebody figuring out how to make cities bigger? Or a way to make city borders to touch each other? If there is already a topic about this, please direct me to it. If not then answer me lol
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So is there hope that we will be able to build within the entire border instead of just part of it?
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That's a wonderful mod, but there are some things wrong with it. 1) You can only build on the north and east side of a city. If you want to zone outside of the north and east side you have to plop down buildings, which I don't like. You can build roads outside the boundaries, but that's it. 2 ) Zone coverage is glitched. If you place a park within the boundaries the coverage zone will be placed in some random place. So... knowing this I think I'm going to wait until the creators fix all of the problems with the mod.
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Are lower educational buildings still pointless?
Hybr1d posted a topic in SimCity (2013) General Discussion
I haven't touched SC2013 since October of last year. I remember that when you eventually build a university, you could pretty much destroy all of the lower educational buildings like grade school, high school, etc. I'm just wondering has this been patched or is it still the same? -
Are lower educational buildings still pointless?
Hybr1d replied to Hybr1d's topic in SimCity (2013) General Discussion
So basically all I need is a university? -
This is great news. However, I will play SC2013 ONLY when modders figure out how to increase the city size and make it where the city borderlines connect to each other. Until that happens, I'll be patiently waiting.
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I haven't checked these boards since a month after the game come out and I stopped playing the same time I stopped coming here. Have there been any updates that have changed the game in a good way? What about larger city tiles? Any word on that?
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Why was my topic title changed from " Is this game still full of fail? " to " Is this game worth buying? " ???
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That city looks so out of place. It's a giant square surrounded by green grass. Something needs to be done about the city size.
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I have 3 trade depots and a total of 3 alloy and 3 plastic slots. I have alloy set to import and it will not import. My plastic imports just fine and all of the plastic lots are filled to capacity. I need alloy for my processing plants. Any idea on how to fix this??
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I don't know how much longer I can play this broken game
Hybr1d posted a topic in SimCity (2013) General Discussion
I don't know why Maxis allowed the game to be released with all of the numerous problems that came with it. If they would have taken the time and ironed out all of the bugs, I wouldn't be having this conversation right now. I don't really know who is to blame here... EA or Maxis. This is really disappointing because I thought this game would be great... but it's just a let down. -
What service do you plop first?
Hybr1d replied to CosmicSpeed's topic in SimCity (2013) General Discussion
lol well in that case, I put down either a clinic or fire station. I do education later when I have enough residents to tax and a reasonable $ and hour. -
What service do you plop first?
Hybr1d replied to CosmicSpeed's topic in SimCity (2013) General Discussion
Power. I only play on a private server. After that I put down some water towers. You can't build your city without those 2 essentials. -
I don't know how much longer I can play this broken game
Hybr1d replied to Hybr1d's topic in SimCity (2013) General Discussion
- The recycling bug - Terrible pathfinding. Sometimes a service vehicle will go in circles or all around the city to get to a fire or a crime - Global market. This isn't a bug, but the only way in the game to make the most money is through electronics. The other specializations are not even worth it. Kind of one sided and boring. - Traffic can kill a city. It takes a really long time for service vehicles or depot trucks to get to their destination. Again, might not be a bug, but still... - Rollback on your city. This can erase minutes to over an hour of work on your city. Those are a few issues. I can't name all of them, but there are a bunch more problems that not only I'm having, but pretty much everybody who has played the game. -
Update: After a hell of a lot of time waiting, the alloy trucks FINALLY started delivering the alloy to the depot. I have no idea what took it so long...hardly any traffic at all in the city. So... I don't think that it's a bug causing the wait time for delivery... maybe it's just something wrong with the simulation.
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If traffic is the problem than why am I getting my plastic just fine, but alloy isn't coming in at all?
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I have no traffic in the city entrance. I do have a little traffic on the right side of the city, but that's it. My trade depots are on the north side of the city which you can't see in the picture.
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Have high tech industry, but can't build processor plant
Hybr1d posted a topic in SimCity (2013) General Discussion
The description says that you need med tech in order to build the plant. Well, all of the industry in my city is high tech. Why can't I build it? -
Have high tech industry, but can't build processor plant
Hybr1d replied to Hybr1d's topic in SimCity (2013) General Discussion
Well, I tried the community college in a high tech industry section and it did not work. I tried bulldozing all the high tech and the high tech shops kept popping up. The same thing happened to the low tech ones. However I started a new city and the CC trick worked and spawned med tech factories. Does the number of students attending the CC affect med tech popping up? -
Getting regional students to my university
Hybr1d posted a topic in SimCity (2013) General Discussion
I'm having problems getting regional students to my uni. I have a grade, high and community college in my city. I shut all of those down so I could funnel the students to my uni. Right now I'm getting over 3000 students locally and very few regionally. My neighboring city has 60,000 and a majority of them are not enrolled. How can I get more students regionally? Would it be a good thing to build another uni in a different city? -
Getting regional students to my university
Hybr1d replied to Hybr1d's topic in SimCity (2013) General Discussion
Come on.. I know somebody knows something about this, right? lol
