-
Content Count
302 -
Joined
-
Last Visited
-
Most Liked
1
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by mayor_brando
-
Originally posted by: toxicpiano The only one I've seen is in the news ticker at the bottom of the page.quote> Same here, it still says Onomonpeia is a codeword even though it's already been used.
-
Where did anyone find those codewords anyway (Junebug and Onomonopeia)??
-
Well, it would be nice to see what the game is like before you buy it. I really want to try this game out!
-
Omaha, Nebraska:
-
Landfill bug or just a newb?
mayor_brando replied to Arkensza's topic in SimCity 4 General Discussion
Did you zone your landfill on a hill? Because in one of my cities I zoned a landfill, and part of it was on a slight slope. I got the "trash piling up" messages, even when there was some empty landfill (the part on the slope). -
There is a lot download on the STEX that makes a radioactive explosion at the first day of the next month after you lay down the lot. Looks pretty cool, but unfortunetly I can't extract it 'cause it's password protected!
-
This is my largest city, Marshall City: Downtown has 335,369 residents, 248,552 commercial jobs, and 21,190 industrial jobs. Here's a shot of the entire metro: Counting all the suburbs, the city has 599,069 residents.
-
Here's a google-styled map I just created today of my biggest city:
-
Thanks! I made just what I wanted.
-
No one has posted on this topic for awhile, but I have the same question as Sim_Jesse, and can't find an answer to it. I have Arcsoft Photostudio, and have messed around with the perspective, but nothing works. Can someone tell how to skew the perspective of a picture so it looks like you're looking direcly down on it?
-
Herodotus and Jacqulina, thanks for your comments Harmsy- those seawalls are the marrast embankment set, you can find them here: https://www.simtropolis.com/stex/details.cfm?id=16655
-
There's some really well done downtowns on here! Here's the downtown of my biggest city, Marshall City: Nighttime in the mini "Times Square". City Hall in the 1960's. The Marina. The Financial District. Traffic. Hope you like it!
-
I've never had this problem, but i've heard it takes around 1000 years to get rid of the radiation. If you saved your city after the explosion, I would recommend searching the STEX for some downloads or mods that get rid of radiation. https://www.simtropolis.com/stex/details.cfm?id=2390 -this lot cleans up radiation from all but a small fraction of your city. There is also a nuclear plant that wont give out any radiation, but I guess it would be too late for that.
-
I have a small international airport in the downtown of a city and it's right among all the big skyscrapers, and there's no other place to build it. I'm thinking of demolishing it and moving it to a tile which I plan to be countryside (it's just more realistic). Can I do this without having a relapse in Commercial development?
-
Thanks for your replies. I downloaded the Census Building and will try it out tommorow. I will also look for the custom airport lots. Now all I have to do is get that advisor to shut up!
-
What if I have a demand mod installed? I conducted a test where I demolished the airport and replaced it with a new commercial zone (with mass-transit, plazas, etc.). My current zones wern't hurt, but the new zone took along time to develop even medium density buildings. Also, that annoying message kept on popping up saying I should put the airport into the city. So, I guess my question is: In the long run, will the effect of the demand mod substitute the effect of the airport?
-
These are pictures of suburbs from a big metro area i'm working on. There's alot of 'em, so here goes: These are from the rich community of Pacific Heights, which is set on the foothills of a mountain range: These are from Uronda Castle, which, unfortunetly has had some unemployment issues lately: These are from the (mostly suburban) coummunity of Carson Village, known for it's resort and shopping center: The Carson Village Shopping Center: And this one is from the slum community of Northside:
- 1,792 Replies
-
Wow! My "ghetto" sure isn't as realistic as some others on here, but here it is anyway: All these pictures are from the community of Northside. This is a slum in West Dundee, part of a big metro area i'm still working on. You can see the slum in the top and right of the picture. The ghetto in Northside was intentional, but not this one.
-
These are some midtowns from my best city yet: This was orginally supposed to be low density housing (like to the left of the picture), but with the recent boom in commercial development, I zoned medium and high density, and I think it looks good. This is another midtown area, which is comprised of mostly medium-income residents with some low-income as well. Yet another midtown area, this one being a slum. This area was also supposed to be low-density development, but again, a commercial boom made it into a midtown. And finally, one more midtown area.
-
Well here I am agian with yet another question... I set up sort of a tram system in the downtown of one of my cities using the NAM, and I'm not sure if I set it up right. Will this work?
-
How do you make a image of a city looking straight down?
-
Thanks for your help. I got the avenue station and my GLR network is being used beyond capacity. Now for my second question: What is the CAM?
-
I have a problem with one of my cities: It has stopped growing. My city was a boomtown until it got to have about 115,000 and then it just stopped. I considered all the factors, but I can't come up with anything. My city is desirable; it has schools, hospitals, parks the residential, and the demand for all three types (low, medium, high wealth) is sky-high. That is also the case with pretty much all types of commercial and industrial demand, too. I have no idea what's wrong! So anyway, I was serching through the different mods to find one I would like and found a mod titled "opera house fix". I read the information about it and it claimed that the low capacity levels for opera houses could inhibit city growth. I thought about it, and, well, what a coincidence! My city stopped growing about the same time I placed my opera house. I have no idea if it's the opera house or some other thing that's stunting my city's growth, but something sure is. Any ideas?
-
Thanks for your help. I'm still not sure- is this right? I have one station at one end... The Tramline follows an avenue until it reaches... ...the second station. Do I need more stations, or is that enough?
