Originally posted by: aking88 They as developers wouldnt decide which should be and shouldnt be private, but rather you would in game. So the player would decide that. As for your technical concerns, these private services would depend on your city growth and conditions in the first place, to be able to be developed. Which means that the different services cant develope out of nowhere and create unrealistic conditions. Ultimately, you would have to approve the development of services as a city, so you would indeed control it. It would just be a different approach than to finance it and control the service completely. So, basically, just because you have offers to have a hospital, seaport or anything else developed by private interests, which would trigger the option, doesnt mean you need to make use of that if you dont want it in the city. I did not imply that the developers would have an agenda, im just suggesting how these options could be expanded.quote> I think the major problem would be the user actively selecting which of the three routes they would like to take in financing their buildings, rather than this system's actual implementation, which appears to be fairly simple. It would be time consuming and as this is a large scale simulation game players would frustrate over all the little details. Look, in the ideal, your idea is excellent. Just remember that this is still a game designed "more than less" for the generally perceived face of entertainment. If it were marketed to you and me, well, we would naturally be intrigued by every minute detail, because that's the way we are. If your system were entirely simulated, however, that would be another story... If you, the user, were simply the Urban Planning Adviser to the Mayor, then you could deal with these issues, while the politics of financing are dealt with either a random generator (the Mayor), or based on a whole range of economic issues and variables, such as industrial capacity, markets for a private sector, i.e. citizens with a leaning towards private education, being either wealthy or politically motived (an attribute of a number of factors, including wealth and a sense of community), for example. It would be interesting though to see hugely subsidized government industries compete against local, private interests. It would be funny to see a large private agricultural industry get utterly crushed by the government that supposedly values the livelihood of their working citizenry in one big sweep. Or, alternatively, see how the subsidized industry even holds up against a well connected private sector, depending on the economics of the city.