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105 GrandAbout mk11232
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EA's Peter Moore vows to 'do better' in response to 'worst company in America' poll
mk11232 commented on Freddyeddy's article in News
No, you're not, you're the worst company in the world (universe, perhaps?) and I'm sure that you will make sure that the award will be never given to any other company in this planet (or even probably, in the universe). Not to defend EA but are they the worst company in the US? HELL NO! Sure they're good at pissing off their customers but worst company? NO. Worst company is any bank, AIG, the investment banks that brought the country to the brink of collapse. They are the worst people around. EA pisses off gamers and that's it, the banks destroyed lives. -
It was known as an MMO after the terrible launch and disabling of all the online features (kinda prerequisite for the O part and M's but I digress) when Bradshaw was frantically trying to quietly shift discussion of the failed DRM strategy. That's the straw they grasped not realizing anyone can lookup when the shift first occurred Though EA has issues with the truth, they'll catch fire and stock will decline if they ever tell it once.
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Sim City DLC store leaked via Dev Mode. $15 for one building.
mk11232 replied to QCne's topic in SimCity (2013) General Discussion
This isn't a surprise that they would be greedy and I hope it serves as a wakeup call for those that believe this game will be "great once the modders get their hands on it." EA service is saying all modding is against TOS and that they will ban your account immediately if they detect anything, in direct contradiction of Maxis. EA wins this fight and there is no way they will allow any substantive moding to interfere with their up-coming cash cow. An aside, I've rounded the 180 year mark in one new city (Sc4) and the tile is still only half full! -
They tried to sell themselves, nobody wanted EA as it stands. Sure they'll take certain titles but not the entire company...its toxic.
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It really i$n't that hard to $see why EA decided to put limit$ on thi$ game $ince tho$e item$ can be put into the $imCity$tore for late purcha$e
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Having jobs problems, just don't build them!
mk11232 posted a topic in SimCity (2013) General Discussion
Found this video on rredit today, basically simcity doesn't require jobs to grow a city at all watch the video Some background, that city is the only one in the region, there aren't any other cities for the sims to go to, they're all at home another nail in the coffin of Maxis credibility and confirms EA being the worst game company ever. -
I've seen on rredit and elsewhere the 20 minute time is correct. Most have claimed and show in videos that they are able to manually disconnect from the internet and play up to 20 minutes before it stops to force a reconnect. EA did blatantly lie to justify their DRM scheme and it isn't hard to prove otherwise. IF you have the game test it yourself. Sounds a little shady to me. But I'd definitely be interested in a "proper explanation" from Maxis in response to this.
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This has been such a disaster it made it to Forbes.com and a call for a unified return policy for video games that fail to launch. The call is made due to the huge clustercrap that is SimCity http://www.forbes.com/sites/jasonevangelho/2013/03/08/the-simcity-effect-we-need-an-industry-wide-return-policy-for-defective-and-unplayable-games/
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I like the petition idea but the whitehouse.gov is just plain stupid. The government has nothing to do with a digital consumer product, you want congress to stop trying to fix what's broken with the country to address a company's poor game? Seriously? That kind of attitude is simply pathetic as it is not the job of the government to even bother looking at this or wasting diskspace with a whitehouse petition. There are plenty of avenues of redress against EA and the courts are wide open, your credit card company, the BBB, public petitions and shame.
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You cannot be more incorrect on this point. The server is an critical part of the game, part and parcel and cannot be separated from the game itself. The server connects you to the "back house" of data that supposed occurs and passes between your machine and the server to create your city. It is not just some service, it is more akin to the back house database the client relies upon. The quality of the server is directly and proportionally related to the quality of the game. The crappier the server the crappier the game experience which has been proven.
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If someone wanted to crack it they could easily. It only took a month to crack the diablo servers and setup private servers. It only took 30 days to capture all the data required to simulate their own and I highly doubt Maxis has the same level of security or knowledge that Blizzard poured into Diablo 3.
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This thread needs to be removed and a new sticky put in place. It doesn't make sense to have a 2012 pre-release thread as the "gameplay" thread now.
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SimCity city sizes will “eventually” expand, says Maxis
mk11232 commented on Hellken's article in News
LOL monsterjamp, that'll never happen you can download the DLC of bigger maps for a one-time payment...or they'll be really cheap and dirty and try to call it an expansion -
Maxis info misleading; scale of plopables is large
mk11232 replied to William Gates's topic in SimCity (2013) General Discussion
In the New Simcity Sears Tower is 34 floors. In the real world its 108 floors. In SC4...sears tower was.....108 floors. 108 floors would look ridiculous with the current SC scale... its too large!!! They should of used the SC4 scale. That can't be true because I've heard over and over that this simcity's scale is completely "realistic" -
Speculation & Discussion
mk11232 replied to waybig's topic in SimCity (2013) Modding - Open Discussion
I think this attitude is naive in the extreme regarding EA. Look at the Sims, it's a game that could have been made even better with community modding but they went with the $$ path and released their own mods and charged for it. They will do the same here. Remember, EA doesn't care about the community or the game, their only concern is the bottom line and what they can give back to the stock holder. If this game folds but they made their investment back after release then it was a win for EA. It all comes down to the bottom line, EA is in financial distress and must do everything to maximize profit which means anything that they can provide as a DLC that entices you to purchase they'll keep to themselves and release it themselves. I can also see EA opening up certain aspects of modding and allow modders to sell the content through their store and take a skim, aka Itunes store. Either way, don't expect EA promote a simcity community out of the goodness of their hearts. If it isn't helping the bottom line or even hurting it (bandwitch, server stroage, etc for free stuff) then they will eliminate or minimize it.
